Dungeon Sprint DCSS version 0.32-a0-450-g080537f31e (webtiles) character file. Game seed: 1562846160100522238 14 discipleofbeogh the Apothecary (level 2, -1/15 HPs) Began as a Deep Elf Alchemist on Feb 23, 2024. Slain by a hound (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:37 (81 turns). discipleofbeogh the Apothecary (Deep Elf Alchemist) Turns: 81, Time: 00:00:37 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 31% Magic: 0/9 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . h - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no teleportation @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 3.1 Dodging + Level 3.0 Stealth + Level 4.1 Spellcasting + Level 1.5 Conjurations + Level 5.0 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 26% N/A 8% 2 Mephitic Cloud Conj/Alch/Air 12% N/A 17% 3 Olgreb's Toxic Radiance Alch 23% N/A 17% 4 Sticky Flame Fire/Alch 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Okay, then. You hit the hound but do no damage. The hound closely misses you. x2 You hit the hound. The hound is lightly wounded. The hound barely misses you. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - hound Aim: a hound (lightly wounded, 64% to hit) The sting misses the hound. The sting hits the ice beast. The ice beast partially resists. The ice beast is poisoned. The ice beast is lightly wounded. The hound barely misses you. The hound closely misses you. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hound Aim: a hound (lightly wounded, 64% to hit) The sting hits the hound. The hound is poisoned. The hound is moderately wounded. The hound closely misses you. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hound Aim: a hound (moderately wounded, poisoned, 64% to hit) The sting hits the hound. The hound looks even sicker. The hound is heavily wounded. The hound bites you. The hound closely misses you. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded, very poisoned, 64% to hit) The sting hits the hound but does no damage. The hound looks even sicker. The hound is heavily wounded. The hound misses you. The hound bites you. * * * LOW HITPOINT WARNING * * * You see here a +0 club. The hound bites you but does no damage. Things that are here: 4 stones; a kobold corpse The ice beast looks more healthy. The hound bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.....)†l.Yh@...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ice beast, an iguana and a hound (very poisoned). Vanquished Creatures An adder (D) An orc (D) A bat (D) A frilled lizard (D) 2 kobolds (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Deep Elf Alchemist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 11 | D | Reached skill level 4 in Alchemy 34 | D | Noticed an iguana 34 | D | Noticed an ice beast 34 | D | Noticed a hound 72 | D | Reached skill level 5 in Alchemy 72 | D | Reached XP level 2. HP: 9/15 MP: 3/9 81 | D | Slain by a hound Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Alchemy | 5 | 5.0 Dodging | 3 | 3.1 Stealth | 3 | 3.0 Spellcasting | 4 | 4.1 Conjurations | | 1.5 Action || total ---------------------------++------- Melee: Short sword || 8 Unarmed || 5 Cast: Sting || 12 Armour: Robe || 17 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 34 | 0 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 34 | 0 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 80 daAuts