Dungeon Sprint DCSS version 0.32-a0-450-g080537f31e (webtiles) character file. Game seed: 16765462859444318205 25 discipleofbeogh the Apothecary (level 2, -8/15 HPs) Began as a Deep Elf Alchemist on Feb 23, 2024. Mangled by an ogre ... wielding a +0 giant club (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:39 (103 turns). discipleofbeogh the Apothecary (Deep Elf Alchemist) Turns: 103, Time: 00:00:40 Health: -8/15 AC: 2 Str: 5 XL: 2 Next: 82% Magic: 2/9 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no teleportation @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Wands h - a wand of polymorph (10) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 3.3 Dodging + Level 3.2 Stealth + Level 4.4 Spellcasting + Level 1.5 Conjurations + Level 5.7 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 72% 1d7 3% 1 b - Mercury Vapours Alch/Air 30% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 25% N/A 12% 4 Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Sticky Flame Fire/Alch 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Aiming: Mercury Vapours (safe; 6% risk of failure) Press: ? - help, Dir - move target Fumes of mercury billow through the air! The ogre shouts! Casting: Mercury Vapours (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 6% risk of failure) Press: ? - help, Dir - move target, f - ogre Aim: an ogre, wielding a +0 giant club (chance to weaken: 76%) Fumes of mercury billow around the ogre! The ogre is poisoned. The ogre looks weaker. Casting: Mercury Vapours (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, very poisoned, weak, 88% to hit) The sting hits the ogre. The ogre looks even sicker. The ogre is moderately wounded. There is an open door here. The ogre is no longer weakened. There is a fountain of clear blue water here. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, very poisoned, 88% to hit) The sting hits the ogre. The ogre looks even sicker. The ogre is heavily wounded. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, very poisoned, 88% to hit) The sting hits the ogre. The ogre looks as sick as possible! The ogre is severely wounded. The ogre misses you. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, extremely poisoned, 88% to hit) The sting hits the ogre. The ogre looks as sick as possible! The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..'..# #.)'..#..+ #..#### # #..# #..# #.O# #⌠@# #### You could see an ogre (extremely poisoned). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Deep Elf Alchemist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D | Noticed Ijyb 11 | D | Killed Ijyb 12 | D | Reached skill level 5 in Alchemy 12 | D | Reached XP level 2. HP: 3/15 MP: 0/9 89 | D | Learned a level 2 spell: Mercury Vapours 91 | D | Noticed an ogre 103 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.3 Stealth | 3 | 3.2 Spellcasting | 4 | 4.4 Alchemy | 5 | 5.7 Conjurations | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Sting || 10 Mercury Vapours || 2 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 103 | 0 | 70 | 0 | 1 | 103.0 | Dungeon | 103 | 103 | 0 | 70 | 0 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 103 daAuts