Dungeon Sprint DCSS version 0.32-a0-643-ga006e7742e (webtiles) character file. Game seed: 15377536788276961519 4 discipleofbeogh the Gusty (level 1, 0/14 HPs) Began as a Draconian Air Elementalist on Mar 7, 2024. Slain by a quokka (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:05 (12 turns). discipleofbeogh the Gusty (DrAE) Turns: 12, Time: 00:00:05 Health: 0/14 AC: 4 Str: 10 XL: 1 Next: 50% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.7 Spellcasting + Level 1.0 Conjurations + Level 3.6 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 12% 2 Swiftness Air 13% N/A 14% 3 Airstrike Air 6% 2d(1-17) 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The zap hits the hobgoblin. The hobgoblin is moderately wounded. The zap hits the ball python. You kill the ball python! The zap hits the bat. The bat is severely wounded. The zap hits the quokka. The quokka is lightly wounded. The zap misses the bat. The hobgoblin barely misses you. The zap misses the hobgoblin. The zap hits the bat. You kill the bat! The zap hits the quokka but does no damage. The quokka is lightly wounded. The zap hits the bat. You kill the bat! The hobgoblin hits you. The zap hits the hobgoblin. You kill the hobgoblin! The zap hits the quokka. The quokka is heavily wounded. You hit the quokka. The quokka is severely wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. You hit the quokka but do no damage. Your tail-slap misses the quokka. The quokka is heavily wounded. The quokka misses you. The quokka bites you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓<..@r.†...+ ▓▓▓▓▓▓▓▓▓▓▓▓ You could see a quokka. Vanquished Creatures A hobgoblin (D) A ball python (D) 2 bats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Draconian Air Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 12 | D | Slain by a quokka Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Shock || 3 Armour: Skin || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts