Dungeon Sprint DCSS version 0.32-a0-2149-g8529b04c42 (webtiles) character file. Game seed: 8606943388327685258 0 discipleofbeogh the Sneak (level 1, -4/10 HPs) Began as a Kobold Enchanter on Aug 19, 2024. Slain by a merfolk siren ... wielding a +0 spear (14 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:11 (18 turns). discipleofbeogh the Sneak(Kobold Enchanter) Turns: 18, Time: 00:00:12 Health: -4/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 3/3 EV: 14 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: mesmerised, invisible A: small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.3 Short Blades + Level 2.4 Dodging + Level 4.0 Stealth + Level 2.1 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 11% N/A 19% 3 Tukima's Dance Hex 11% N/A 19% 3 Dazzling Flash Hex/Fire 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History 4 weeping skulls come into view. The weeping skull gives a chilling moan. x3 You close the door. There is a staircase leading out of the dungeon here. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! You close the door. You break out of your daze! A merfolk siren opens the door. You open the door. 2 boulder beetles come into view. The merfolk siren chants a haunting song. You resist. Found 243 gold pieces. You close the door. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! You open the door. A neqoxec comes into view. The merfolk siren chants its luring song. You close the door. The merfolk siren chants its luring song. The merfolk siren chants its luring song. There is a staircase leading out of the dungeon here. The merfolk siren chants its luring song. You fade into invisibility! The merfolk siren barely misses you. You hit the merfolk siren but do no damage. The merfolk siren barely misses you. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren misses you. You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ##. .## ..#.. # ... # #. #m# .# .zz##@##$B. #+.<.+# ○.z##.##.B. #z #+# .# # ##. # #3 ## You could see a merfolk siren (mesmerising, unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Kobold Enchanter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 5 | D | Noticed a merfolk siren 8 | D | Noticed a boulder beetle 8 | D | Noticed a boulder beetle 11 | D | Noticed a neqoxec 18 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 3 Use: Potion || 1 Armour: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | Dungeon | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 17 daAuts