Dungeon Sprint DCSS version 0.33-a0-87-gbf3d107625 (webtiles) character file. Game seed: 12263593880431884309 0 discipleofbeogh the Ruffian (level 1, -12/13 HPs) Began as an Octopode Shapeshifter on Sept 16, 2024. Mangled by a merfolk siren ... wielding a +0 spear (15 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:03 (9 turns). discipleofbeogh the Ruffian (Octopode Shapeshifter) Turns: 9, Time: 00:00:04 Health: -12/13 AC: 1 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no teleportation @: beast-form, mesmerised A: beast (slay +1), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were in the Dungeon. You were a hulking beast. You visited 1 branch Inventory: Talismans b - a beast talisman (active) c - a flux talisman Scrolls i - a scroll of blinking Potions a - a potion of lignification d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 2.0 Dodging + Level 3.0 Unarmed Combat + Level 3.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You open the door. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! There is an open door here. You tentacle-slap the merfolk siren. You grab the merfolk siren. You squeeze the merfolk siren. The merfolk siren is moderately wounded. You constrict the merfolk siren. The merfolk siren chants its luring song. You tentacle-slap the merfolk siren but do no damage. You squeeze the merfolk siren. The merfolk siren is moderately wounded. You constrict the merfolk siren, but do no damage. You tentacle-slap the merfolk siren. The merfolk siren is heavily wounded. You constrict the merfolk siren. The merfolk siren chants its luring song. You tentacle-slap the merfolk siren. The merfolk siren is heavily wounded. You constrict the merfolk siren. The merfolk siren chants its luring song. You tentacle-slap the merfolk siren but do no damage. The merfolk siren is heavily wounded. You constrict the merfolk siren. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You tentacle-slap the merfolk siren. You squeeze the merfolk siren, but do no damage. The merfolk siren is severely wounded. You constrict the merfolk siren. The merfolk siren chants its luring song. You tentacle-slap the merfolk siren but do no damage. The merfolk siren is severely wounded. You constrict the merfolk siren. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## ##.# #+# #...##.## #mh.<.+ #...##.## ##.# #+# ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Octopode Shapeshifter began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 1/1 1 | D | Noticed a merfolk siren 9 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 7 Tentacles || 3 Constrict || 1 Armour: Skin || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts