Dungeon Sprint DCSS version 0.33-a0-87-gbf3d107625 (webtiles) character file. Game seed: 9850861228956639933 0 discipleofbeogh the Apothecary (level 1, 0/22 HPs) Began as a Djinni Conjurer on Sept 16, 2024. Slain by Ijyb ... wielding a +2 dagger of venom (3 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:06 (12 turns). discipleofbeogh the Apothecary (Djinni Conjurer) Turns: 12, Time: 00:00:07 Health: 0/22 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) %: no teleportation, infuse magic (-1 HP) @: berserking (expiring), flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, discipleofbeogh the Djinni Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You reach down and open the door. Ijyb the Inquisitive comes into view. She is wielding a +2 dagger of venom and carrying a wand of flame. Ijyb shouts! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You are too berserk! You hit Ijyb. Ijyb is moderately wounded. You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +2 dagger of venom. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +2 dagger of venom. You miss Ijyb. Ijyb is moderately wounded. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +2 dagger of venom. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is moderately wounded. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +2 dagger of venom. You die... Ijyb moans, "Good help so hard to find!" #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Djinni Conjurer began the quest for the | Orb. 0 | D | discipleofbeogh set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Noticed Ijyb 12 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 9 Use: Potion || 1 Armour: Robe || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts