Dungeon Sprint DCSS version 0.33-a0-135-g23b886832e (webtiles) character file. Game seed: 4725566948257804879 9 discipleofbeogh the Chiller (level 1, 0/14 HPs) Began as a Demigod Ice Elementalist on Sept 24, 2024. Slain by a river rat (1 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:55 (169 turns). discipleofbeogh the Chiller (DgIE) Turns: 169, Time: 00:00:55 Health: 0/14 AC: 2 Str: 9 XL: 1 Next: 93% Magic: 1/6 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . h - +2 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no teleportation @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - a +2 mace (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking j - 2 scrolls of vulnerability k - 5 scrolls of amnesia l - a scroll of butterflies Potions b - 5 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 3 potions of berserk rage i - 2 potions of invisibility Skills: + Level 2.1 Dodging - Level 2.1 Stealth + Level 1.1 Unarmed Combat + Level 2.1 Spellcasting + Level 4.6 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 9% 3 Ozocubu's Armour Ice 17% N/A 9% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 3 runed doors Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Magic restored. A quokka and an orc come into view. There is an open door here. A river rat and a jackal skeleton come into view. Okay, then. There is an open door here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The orc shouts! You freeze the quokka. The quokka is severely wounded. The quokka barely misses you. You freeze the quokka! You kill the quokka! You freeze the orc. You kill the orc! You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal skeleton bites you but does no damage. You freeze the jackal skeleton. The jackal skeleton resists. The jackal skeleton is lightly damaged. You are out of magic! You barely miss the river rat. You hit the river rat. The river rat is moderately wounded. The river rat barely misses you. The river rat bites you. You hit the river rat but do no damage. The river rat is moderately wounded. The river rat bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the river rat but do no damage. The river rat is moderately wounded. The river rat bites you. You die... ##########.##........ #...........'........ #+#####)#####......#. #..#..# #........ #..)..# ####'#### #..#### #.......# #..#rZ# #.......# #..#..# #.......# ##@#..#+###...<...# #..r.....##.......# #........##.......# ###########.......# ######### You could see a river rat. Vanquished Creatures An orc (D) A ball python (D) A goblin (D) 2 quokkas (D) A ball python zombie (D) A bat (D) A kobold (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Demigod Ice Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 23 | D | Found a runed door to the Temple (Safe). 66 | D | Reached skill level 4 in Ice Magic 104 | D | Reached skill level 1 in Unarmed Combat 169 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_3, iron_vault_2, final_vault] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Spellcasting | 2 | 2.1 Ice Magic | 4 | 4.6 Unarmed Combat | 1 | 1.1 Stealth | 2 | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 8 Mace || 4 Punch || 1 Cast: Freeze || 17 Armour: Robe || 17 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 169 | 169 | 0 | 76 | 0 | 1 | 169.0 | Dungeon | 169 | 169 | 0 | 76 | 0 | 1 | 169.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 169 daAuts