Dungeon Sprint DCSS version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 16091599840953108924 16 discipleofbeogh the Gusty (level 2, -4/20 HPs) Began as a Demigod Air Elementalist on Oct 2, 2024. Slain by a gnoll ... wielding a +0 club (7 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:44 (105 turns). discipleofbeogh the Gusty (Demigod Air Elementalist) Turns: 105, Time: 00:00:45 Health: -4/20 AC: 2 Str: 9 XL: 2 Next: 27% Magic: 3/8 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . m - +2 falchion rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no teleportation @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons m - a +2 falchion (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia k - a scroll of butterflies Potions b - 4 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 3 potions of berserk rage h - 2 potions of invisibility Skills: + Level 0.1 Fighting + Level 0.1 Long Blades + Level 2.3 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 1.0 Conjurations + Level 4.3 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 9% 2 Swiftness Air 16% N/A 10% 3 Airstrike Air 8% 2d(2-18) 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 4 runed doors Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The zap misses the jackal. The zap hits the gnoll. The gnoll is moderately wounded. The jackal barely misses you. Unknown command. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. The jackal is heavily wounded. The zap hits the gnoll. The gnoll is moderately wounded. The jackal barely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. You kill the jackal! The zap hits the gnoll. The gnoll is heavily wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You completely miss the gnoll. The gnoll is almost dead. The gnoll misses you. The gnoll hits you with a +0 club! You die... ############ #_________.# #_________.# #_______...###########++ ##########'##........... #..(.')))'.##......#..#. ##########.##........... #.......g@..'........... #+#####'#####......#..#. #..#..# #........... #..'..# ####'#####++ #..#### #.......# #.. #.......# #. #.......# # #...<...# #.......# You could see a gnoll. Vanquished Creatures An adder (D) A bat zombie (D) An endoplasm (D) 3 jackals (D) A ball python (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Demigod Air Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 14 | D | Reached skill level 3 in Air Magic 15 | D | Found a runed door to the Temple (Safe). 74 | D | Reached skill level 1 in Conjurations 74 | D | Reached XP level 2. HP: 17/20 MP: 0/8 80 | D | Reached skill level 4 in Air Magic 105 | D | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, titanium_vault_2, iron_vault_4, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.6 Air Magic | 3 4 | 4.3 Dodging | 2 | 2.3 Stealth | 2 | 2.1 Conjurations | 1 | 1.0 Fighting | | 0.1 Long Blades | | 0.1 Action || total ---------------------------++------- Melee: Falchion || 15 Cast: Shock || 15 Use: Potion || 1 Armour: Robe || 30 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 0 | 0 | 1 | 108.0 | Dungeon | 108 | 108 | 0 | 0 | 0 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 108 daAuts