Dungeon Sprint DCSS version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 15662841943247702044 18 discipleofbeogh the Gusty (level 2, -5/20 HPs) Began as a Demigod Air Elementalist on Oct 2, 2024. Shot with an arrow by a centaur (11 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:40 (246 turns). discipleofbeogh the Gusty (Demigod Air Elementalist) Turns: 246, Time: 00:01:41 Health: -5/20 AC: 2 Str: 9 XL: 2 Next: 36% Magic: 5/8 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . m - +2 long sword (holy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no teleportation @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons m - a +2 long sword of holy wrath (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking j - 2 scrolls of vulnerability k - 5 scrolls of amnesia l - a scroll of butterflies Potions b - 5 potions of magic c - 6 potions of curing d - 6 potions of heal wounds e - a potion of haste f - 2 potions of berserk rage i - 2 potions of invisibility Skills: + Level 0.1 Long Blades + Level 2.4 Dodging + Level 2.2 Stealth + Level 2.5 Spellcasting + Level 1.3 Conjurations + Level 4.3 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 b - Static Discharge Conj/Air 22% 3-4/arc 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 16% N/A 10% 3 Airstrike Air 8% 2d(2-18) 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 3 runed doors, Jessica Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The centaur shouts! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You close the door. You hear a shout! x2 There is an open door here. Clearing monster memory. Clearing monster memory. You close the door. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You open the door. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (81% to hit) The zap hits the centaur. The centaur is lightly wounded. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The zap hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (moderately wounded, 81% to hit) The zap hits the centaur. The centaur is moderately wounded. The zap hits the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll bouda shouts! The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... ############ #_________.# #_________.# #_______...####### ##########'##..... #..(.')))'.##..... ##########.##..... #@..........'..... #'#####)#####..... #.#[[#.†...##..... #.#))#####†#####'# #.#))#.....##..... #.#))#...†.##..... #c#..###)####..... #g##'#.....##...<. #.#........##..... You could see a centaur and a gnoll bouda. Vanquished Creatures A gnoll (D) An orc (D) 2 giant cockroaches (D) A hobgoblin (D) 4 frilled lizards (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Demigod Air Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 13 | D | Reached skill level 3 in Air Magic 14 | D | Found a runed door to the Temple (Safe). 111 | D | Reached skill level 1 in Conjurations 174 | D | Reached skill level 4 in Air Magic 174 | D | Reached XP level 2. HP: 16/20 MP: 1/8 228 | D | Noticed a centaur 228 | D | Noticed Jessica 243 | D | Learned a level 2 spell: Static Discharge 246 | D | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_2, iron_vault_2, final_vault] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.4 Air Magic | 4 | 4.3 Spellcasting | 2 | 2.5 Stealth | 2 | 2.2 Conjurations | 1 | 1.3 Long Blades | | 0.1 Action || total ---------------------------++------- Melee: Falchion || 3 Unarmed || 1 Cast: Shock || 17 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 257 | 232 | 25 | 86 | 0 | 1 | 257.0 | Dungeon | 257 | 232 | 25 | 86 | 0 | 1 | 257.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 257 daAuts