Dungeon Sprint DCSS version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 13088083620842892931 19 discipleofbeogh the Firebug (level 2, 0/20 HPs) Began as a Demigod Fire Elementalist on Oct 2, 2024. Succumbed to a water moccasin's poison ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:54 (178 turns). discipleofbeogh the Firebug (DgFE) Turns: 178, Time: 00:00:55 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 39% Magic: 0/8 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . l - +2 falchion rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no teleportation @: lethally poisoned (0 -> -17) A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons l - a +2 falchion (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia k - a scroll of butterflies Potions b - 4 potions of magic e - a potion of haste f - 3 potions of berserk rage h - 2 potions of invisibility Skills: + Level 0.4 Long Blades + Level 2.3 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 1.1 Conjurations + Level 4.4 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 34% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Flame Wave Conj/Fire 11% 2d6 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 3 runed doors Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You start resting. A bat zombie comes into view. The bat zombie moves out of view. You start resting. A water moccasin comes into view. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin hisses angrily. The water moccasin is moderately wounded. The water moccasin's fire resistance burns away. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is moderately wounded. The bat zombie closely misses you. The bat zombie misses you. The water moccasin barely misses you. The bat zombie barely misses you. The bat zombie hits you but does no damage. Okay, then. You slash the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin barely misses you. You slash the water moccasin! The water moccasin is almost dead. You feel very sick. The water moccasin closely misses you. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You feel much better. You feel very sick. The water moccasin bites you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin closely misses you. You die... ##########'##...§.v.. #..(.')))'.##......#. ##########.##........ #..§v§.....)'.....§§. #+#####†#####......#. #..#..# #........ #..†).# ####'#### #..#### #.......# #v@# #.......# #v.# #.......# ##S# #...<...# #.Z..†...##.......# #........##.......# ###########.......# ######### You could see a water moccasin (combustible, ally target) and a bat zombie. Vanquished Creatures An adder (D) A dart slug (D) An orc (D) A goblin (D) A hobgoblin (D) 2 bats (D) A frilled lizard (D) 8 creatures vanquished. Vanquished Creatures (others) 11 foxfires (D) 11 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Demigod Fire Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 11 | D | Reached skill level 3 in Fire Magic 12 | D | Found a runed door to the Temple (Safe). 65 | D | Reached skill level 1 in Conjurations 65 | D | Reached skill level 4 in Fire Magic 65 | D | Reached XP level 2. HP: 16/20 MP: 2/7 163 | D | Learned a level 2 spell: Scorch 170 | D | Noticed a water moccasin 178 | D | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, titanium_vault_6, iron_vault_3, final_vault] Skill XL: | 1 | ---------------+----+----- Fire Magic | 4 | 4.4 Dodging | 2 | 2.3 Stealth | 2 | 2.1 Spellcasting | 2 | 2.6 Conjurations | 1 | 1.1 Long Blades | | 0.4 Action || total ---------------------------++------- Melee: Falchion || 9 Cast: Foxfire || 11 Scorch || 4 Use: Potion || 3 Armour: Robe || 14 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 72 | 0 | 1 | 180.0 | Dungeon | 180 | 180 | 0 | 72 | 0 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 180 daAuts