Dungeon Sprint DCSS version 0.33-a0-199-g6c114678ce (webtiles) character file. Game seed: 6628803695609909623 9 discipleofbeogh the Gusty (level 2, 0/15 HPs) Began as a Deep Elf Air Elementalist on Oct 3, 2024. Succumbed to a scorpion's poison ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:52 (192 turns). discipleofbeogh the Gusty (DEAE) Turns: 192, Time: 00:00:52 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 6% Magic: 9/9 EV: 12 Int: 19 God: Gold: 12 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no teleportation @: lethally poisoned (0 -> -18) A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 2 potions of magic e - a potion of haste f - a potion of berserk rage Skills: + Level 0.1 Fighting + Level 3.1 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 1.5 Conjurations + Level 4.6 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 3% 1 b - Static Discharge Conj/Air 30% 3-5/arc 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 21% N/A 6% 3 Airstrike Air 10% 2d(2-18) 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: oklob sapling Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f/p - river rat Aim: a river rat (almost dead, 64% to hit) The zap hits the river rat. You kill the river rat! Your Dodging skill increases to level 3! Your Spellcasting skill increases to level 4! Your Air Magic skill increases to level 4! You have reached level 2! There is an open door here. You now have 12 gold pieces. You see here a rat corpse. You start memorising the spell. You continue memorising. x2 Magic restored. You finish memorising. Spell assigned to 'b'. You start resting. HP restored. You open the door. An oklob sapling comes into view. Marking area around an oklob sapling as unsafe for travelling. Found 46 gold pieces. There is an open door here. Found a leather armour and 8 gold pieces. Okay, then. A scorpion comes into view. Found the amulet of invisibility {+Inv}. You see here 10 gold pieces. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The scorpion stings you. You are more poisoned. The scorpion poisons you! You see here 9 gold pieces. You feel much better. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You die... ################## #<...#.....#.$$$$# #....'...†.'.#s@.+ #....#.....#P#"..# ###############+## You could see a scorpion. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Deep Elf Air Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 138 | D | Reached XP level 2. HP: 4/15 MP: 6/9 149 | D | Learned a level 2 spell: Static Discharge 186 | D | Noticed an oklob sapling 189 | D | Noticed a scorpion 189 | D | Found the amulet of invisibility {+Inv} 192 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Spellcasting | 4 | 4.0 Air Magic | 4 | 4.6 Fighting | | 0.1 Stealth | | 2.4 Conjurations | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Shock || 11 Use: Potion || 3 Armour: Robe || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 192 | 192 | 0 | 138 | 0 | 1 | 192.0 | Dungeon | 192 | 192 | 0 | 138 | 0 | 1 | 192.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 192 daAuts