Dungeon Sprint DCSS version 0.33-a0-212-g6d1de5a75f (webtiles) character file. Game seed: 2102217276232446874 25 discipleofbeogh the Grave Robber (level 2, -4/19 HPs) Began as a Vampire Necromancer on Oct 4, 2024. Slain by an ogre ... wielding a +0 giant spiked club (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:21 (68 turns). discipleofbeogh the Grave Robber (VpNe) Turns: 68, Time: 00:00:22 Health: -4/19 AC: 2 Str: 7 XL: 2 Next: 82% Magic: 4/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.43/turn (no ring) MPRegen 0.09/turn %: no teleportation @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Wands f - a wand of flame (18) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds Skills: + Level 0.1 Fighting + Level 2.7 Dodging - Level 3.6 Stealth + Level 2.4 Spellcasting + Level 7.1 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 52% 2d10 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 26% 2d7 3% 3 Animate Dead Necr 26% N/A 10% 4 Curse of Agony Necr 26% N/A 28% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History HP restored. You start waiting. Your extra speed is starting to run out. You start waiting. You feel yourself speed up. You feel yourself slow down. Okay, then. You start waiting. You recover from your berserk rage. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You close the door. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You open the door. A fragment of the ogre's soul is dislodged from its body. The ogre looks weaker. The ogre shouts! Your soul wisp barely misses the ogre. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You hit the ogre. The ogre is lightly wounded. The ogre closely misses you. Your soul wisp barely misses the ogre. You hit the ogre. The ogre is lightly wounded. Your soul wisp touches the ogre. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.@O*.# #..').#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Vampire Necromancer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D | Noticed Ijyb 10 | D | Killed Ijyb 11 | D | Reached skill level 7 in Necromancy 11 | D | Reached XP level 2. HP: 15/19 MP: 5/5 58 | D | Noticed an ogre 63 | D | Learned a level 2 spell: Grave Claw 68 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Necromancy | 7 | 7.1 Fighting | | 0.1 Dodging | | 2.7 Stealth | | 3.6 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Soul Splinter || 1 Use: Potion || 2 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 64 | 64 | 0 | 42 | 0 | 1 | 64.0 | Dungeon | 64 | 64 | 0 | 42 | 0 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 64 daAuts