Dungeon Sprint DCSS version 0.33-a0-223-g09451382ac (webtiles) character file. Game seed: 954839316131000441 60 discipleofbeogh the Gusty (level 3, -1/19 HPs) Began as a Deep Elf Air Elementalist on Oct 9, 2024. Slain by a water elemental (13 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:27 (157 turns). discipleofbeogh the Gusty (DEAE) Turns: 157, Time: 00:01:27 Health: -1/19 AC: 3 Str: 5 XL: 3 Next: 82% Magic: 6/12 EV: 12 Int: 21 God: Gold: 48 SH: 0 Dex: 15 Spells: 7/13 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: no teleportation @: swift (expiring), quick A: magic regeneration, shaggy fur 1, inability to drink after injury 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - a scroll of torment {unknown} j - 4 scrolls of identify l - a scroll of poison {unknown} Potions b - 3 potions of magic c - 2 potions of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage k - 3 potions of enlightenment Skills: + Level 3.9 Dodging + Level 3.5 Stealth + Level 5.5 Spellcasting + Level 1.9 Conjurations + Level 6.8 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 96% 1d9 1% 1 b - Static Discharge Conj/Air 48% 3-5/arc 2% 2 c - Swiftness Air 34% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 17% 2d(3-19) 6% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are covered in fur. (AC +1) You occasionally lose the ability to drink potions when taking damage. Message History Okay, then. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. There is an open door here. You close the door. You start resting. Magic restored. You start to feel a little slower. You open the door. Casting: Swiftness (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The water elemental is struck by an arc of lightning. The water elemental resists. The water elemental is lightly damaged. You are struck by an arc of lightning. The water elemental is struck by an arc of lightning! The water elemental resists. The water elemental is lightly damaged. The lightning grounds out. The water elemental completely misses you. Casting: Static Discharge (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The water elemental is struck by an arc of lightning. The water elemental resists. The water elemental is moderately damaged. You are struck by an arc of lightning. The lightning grounds out. The water elemental misses you. Press: ? - help, v - describe, . - travel Here: a water elemental (moderately damaged) An open door. Casting: Static Discharge (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The water elemental is struck by an arc of lightning. The water elemental resists. The water elemental is moderately damaged. You are struck by an arc of lightning. The lightning grounds out. The water elemental hits you! Ouch! That really hurt! You die... ▓..#..#.....♣ ♣. ▓#'####....♣♣ ♣. ▓.....#....~♣♣♣♣♣. ▓.....#...~~.♣♣.♣. ▓.....#..~~~~♣♣... ▓####'#..~≈≈~~~♣♣. ▓....)#.~~≈~~~.... ▓.....#.~≈~~~..... ▓@....#.~~~....... ▓E#####........... ▓....E............ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Deep Elf Air Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 5 | D | Reached skill level 4 in Air Magic 12 | D | Noticed Jessica 14 | D | Killed Jessica 15 | D | Reached skill level 5 in Air Magic 15 | D | Reached XP level 2. HP: 15/15 MP: 4/9 16 | D | Reached XP level 3. HP: 19/19 MP: 3/11 19 | D | Learned a level 2 spell: Static Discharge 23 | D | Learned a level 3 spell: Swiftness 60 | D | Reached skill level 5 in Spellcasting 60 | D | Reached skill level 6 in Air Magic 102 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 102 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 103 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 103 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 103 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 104 | D | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 104 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 104 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 104 | D | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 104 | D | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 104 | D | Gained mutation: You have hidden genetic defects. [potion | of mutation] 105 | D | Lost mutation: You have hidden genetic defects. [potion of | mutation] 105 | D | Lost mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 105 | D | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 105 | D | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 105 | D | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 128 | D | Noticed a water elemental 157 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 5 6 | 6.8 Dodging | 3 | 3.9 Stealth | 3 | 3.5 Spellcasting | 4 5 | 5.5 Conjurations | | 1.9 Action || total ---------------------------++------- Cast: Shock || 15 Static Discharge || 3 Swiftness || 1 Use: Potion || 4 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 154 | 154 | 0 | 29 | 0 | 1 | 154.0 | Dungeon | 154 | 154 | 0 | 29 | 0 | 1 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 154 daAuts