Dungeon Sprint DCSS version 0.33-a0-224-g21dfed3d1e (webtiles) character file. Game seed: 1234345042256225754 25 discipleofbeogh the Trooper (level 2, -1/28 HPs) Began as a Mountain Dwarf Monk on Oct 10, 2024. Slain by a water elemental (19 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:11 (117 turns). discipleofbeogh the Trooper (Mountain Dwarf Monk) Turns: 117, Time: 00:01:11 Health: -1/28 AC: 2 Str: 13 XL: 2 Next: 86% Magic: 2/2 EV: 11 Int: 10 God: Gold: 36 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no teleportation @: enlightened, flying, hasted, glowing, very quick A: runic magic, artefact enchanting, evolution 1, ephemeral shield a: no special abilities You were in the Dungeon. You visited 1 branch You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls j - a scroll of blinking k - 4 scrolls of poison {unknown} l - 3 scrolls of identify Potions c - a potion of ambrosia e - a potion of curing h - 2 potions of magic i - a potion of mutation m - a potion of might {unknown} n - a potion of enlightenment Skills: + Level 4.9 Fighting + Level 4.5 Polearms + Level 3.3 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. You have hidden genetic potential. A shield forms around you when casting spells or using Invocations. (SH +7) Message History You feel very buoyant. You fly up into the air. You reach down and open the door. A water elemental comes into view. Reach: a) +0 spear Press: ? - help, Dir - move target, f - water elemental Aim: a water elemental (haloed, 92% to hit) You reach to attack! You hit the water elemental. The water elemental is lightly damaged. You barely miss the water elemental. The water elemental is lightly damaged. You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you. You hit the water elemental but do no damage. The water elemental is lightly damaged. You hit the water elemental but do no damage. The water elemental is lightly damaged. The water elemental hits you! The water elemental engulfs you in water! The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. The water elemental attacks as it pursues you! The water elemental closely misses you. You feel much better. You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you. The water elemental engulfs you in water! The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. The water elemental hits you! Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - water elemental Aim: a water elemental (lightly damaged, haloed, 92% to hit) You hit the water elemental. The water elemental is moderately damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##...#..#..###+#+# ##.##.###..##'#..#...... ▓#.####.##..###...'.⌠.... ▓.###..##..####..E#...### ▓#..†..##..###..@.# ⌠.# ###..##...##.....# .# ##..##....#......# # #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) 4 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Mountain Dwarf Monk began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 62 | D | Reached XP level 2. HP: 28/28 MP: 2/2 81 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 81 | D | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 81 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 82 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 82 | D | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 82 | D | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 82 | D | Gained mutation: You have sharp toenails. [potion of | mutation] 82 | D | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 82 | D | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 83 | D | Lost mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 83 | D | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 83 | D | Lost mutation: You have sharp toenails. [potion of | mutation] 83 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 83 | D | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 83 | D | Gained mutation: You have sharp toenails. [potion of | mutation] 83 | D | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 84 | D | Lost mutation: You have sharp toenails. [potion of | mutation] 84 | D | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 84 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 84 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 84 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 84 | D | Gained mutation: You have hidden genetic potential. [potion | of mutation] 106 | D | Noticed a water elemental 117 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.9 Polearms | 4 | 4.5 Dodging | 3 | 3.3 Action || total ---------------------------++------- Melee: Spear || 22 Use: Potion || 8 Armour: Robe || 11 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 120 | 120 | 0 | 14 | 0 | 1 | 120.0 | Dungeon | 120 | 120 | 0 | 14 | 0 | 1 | 120.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 120 daAuts