Dungeon Sprint DCSS version 0.33-a0-284-g1108719ceb (webtiles) character file. Game seed: 8065273544432206499 0 discipleofbeogh the Grasshopper (level 1, -12/17 HPs) Began as a Draconian Warper on Oct 25, 2024. Mangled by Ijyb ... wielding a +4 dagger of electrocution (16 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:08 (14 turns). discipleofbeogh the Grasshopper (Draconian Warper) Turns: 14, Time: 00:00:09 Health: -12/17 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/4 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: on berserk cooldown, slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles c - 7 darts of dispersal (quivered) Scrolls b - 2 scrolls of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 2.1 Fighting + Level 2.0 Axes + Level 0.8 Throwing + Level 2.1 Dodging + Level 2.0 Spellcasting + Level 3.0 Translocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 18% N/A 11% 2 Lesser Beckoning Tloc 18% N/A 11% 2 Maxwell's Portable Pile Tloc 9% (3-9)d3 22% 3 Teleport Other Tloc 9% N/A 22% 3 Vhi's Electric Charge Tloc/Air 10% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Ijyb the Inquisitive comes into view. She is wielding a +4 dagger of electrocution and carrying a wand of charming. Ijyb shouts! There is an open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb zaps a wand. Your will is overpowered! You are confused. You bump into the rock wall. You feel a strong urge to attack something. You barely miss Ijyb. Ijyb zaps a wand. Your will is overpowered! You are more confused. You bump into the rock wall. Ijyb hits you with a +4 dagger of electrocution. You bump into the rock wall. You feel a strong urge to attack something. You hit Ijyb. Ijyb is moderately wounded. Ijyb closely misses you. You miss Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. You resist with significant effort. You're too confused to move! You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb closely misses you. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. You resist with significant effort. Ijyb hits you with a +4 dagger of electrocution. You barely miss Ijyb. Ijyb is moderately wounded. You feel less confused. Ijyb closely misses you. Ijyb barely misses you. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +4 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" ####### #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Draconian Warper began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 2 | D | Noticed Ijyb 14 | D | Mangled by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Hand axe || 6 Use: Potion || 1 Armour: Skin || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 14 daAuts