Dungeon Sprint DCSS version 0.33-a0-430-g2e717cac72 (webtiles) character file. Game seed: 2525149640821922938 0 discipleofbeogh the Conjurer (level 1, 0/24 HPs) Began as a Human Reaver on Nov 19, 2024. Succumbed to a scorpion's poison ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:02 (10 turns). discipleofbeogh the Conjurer (Human Reaver) Turns: 10, Time: 00:00:03 Health: 0/24 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no teleportation @: berserking (expiring), lethally poisoned (0 -> -2), very quick A: explore regen a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: + Level 2.0 Fighting + Level 3.0 Maces & Flails + Level 2.0 Dodging + Level 2.0 Spellcasting + Level 3.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 20% 2d7 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 26% 2 Hailstorm Conj/Ice 5% 3d5 45% 3 Rending Blade Conj/Frge 5% 2d4 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, discipleofbeogh the Human Reaver. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 4 scorpions come into view. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You barely miss the scorpion. The scorpion stings you. You sock the scorpion! The scorpion is heavily wounded. The scorpion stings you! You are poisoned. The scorpion poisons you! You completely miss the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion closely misses you. You thump the scorpion! The scorpion is almost dead. You feel sick. The scorpion closely misses you. You closely miss the scorpion. The scorpion is almost dead. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You closely miss the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is almost dead. You die... # #. #+# #ss##.## #s@<.+ #.s##.## #. #+# # You could see 4 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Human Reaver began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 9 | D | HP: 1/24 [poisoned by a scorpion] 10 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Mace || 8 Use: Potion || 1 Armour: Leather armour || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts