Dungeon Sprint DCSS version 0.33-a0-430-g2e717cac72 (webtiles) character file. Game seed: 11451746607334722607 0 discipleofbeogh the Caller (level 1, 13/13 HPs) Began as a Barachi Summoner on Nov 19, 2024. Quit the game in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:03 (7 turns). discipleofbeogh the Caller (Barachi Summoner) Turns: 7, Time: 00:00:04 Health: 13/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.1 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.8 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 4% 2 Call Canine Familiar Summ 16% N/A 9% 3 Eringya's Surprising Cr Summ 16% N/A 30% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 5 runed doors Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, discipleofbeogh the Barachi Summoner. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a runed door to the Entrance Hall (Safe). You open the door. Found a huge runed gate to the Grid Vault (Hard). Found a runed door to the Storerooms (Easy). There is an open door to the Entrance Hall (Safe) here. Found a huge runed gate to the Metal Vault (Medium). Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##########++# #............ #......#..#.. #............ +............ #..@...#..#.. #............ ####'#####++# #.......# #.......# #.......# #...<...# #.......# #.......# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Barachi Summoner began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Found a huge runed gate to the Grid Vault (Hard). 3 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a runed door to the Storerooms (Easy). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 7 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, titanium_vault_4, iron_vault_3, final_vault] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts