Dungeon Sprint DCSS version 0.33-a0-430-g2e717cac72 (webtiles) character file. Game seed: 10339529484574779129 0 discipleofbeogh the Gusty (level 1, -3/10 HPs) Began as a Deep Elf Air Elementalist on Nov 20, 2024. Slain by a crimson imp (4 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:13 (35 turns). discipleofbeogh the Gusty (Deep Elf Air Elementalist) Turns: 35, Time: 00:00:14 Health: -3/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 3/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: on berserk cooldown, slowed, very slow A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.2 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 10% 2 Swiftness Air 15% N/A 12% 3 Airstrike Air 7% 2d(2-18) 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 3 runed doors Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel yourself slow down. The zap misses the crimson imp. The crimson imp grins evilly. The crimson imp closely misses you. The zap hits the crimson imp. The crimson imp is heavily wounded. The crimson imp closely misses you. The zap misses the crimson imp. The crimson imp hits you but does no damage. The crimson imp blinks! The zap misses the crimson imp. The zap hits the crimson imp. The crimson imp is severely wounded. The zap hits the crimson imp. The crimson imp is severely wounded. The crimson imp barely misses you. The zap misses the crimson imp. The crimson imp closely misses you. The crimson imp hits you. The zap hits the crimson imp. The crimson imp is severely wounded. The crimson imp hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the crimson imp but do no damage. The crimson imp is severely wounded. The crimson imp hits you. The crimson imp blinks! The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You hit the crimson imp but do no damage. The crimson imp is moderately wounded. The crimson imp blinks! The crimson imp barely misses you. There is an open door to the Entrance Hall (Safe) here. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You miss the crimson imp. The crimson imp closely misses you. x2 You barely miss the crimson imp. The crimson imp hits you. You die... ##########++ #........... + #......#..# #####.##.......... .......'........... ##+#####......#..#. #........... ####5#####+ #...@...# #.......# #.......# #...<...# #.......# #.......# #.......# ######### You could see a crimson imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Deep Elf Air Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 8 | D | Noticed a crimson imp 35 | D | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, titanium_vault_2, iron_vault_4, final_vault] Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Shock || 9 Use: Potion || 1 Armour: Robe || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 0 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 0 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 41 daAuts