Dungeon Sprint DCSS version 0.33-a0-455-g5fac02aaea (webtiles) character file. Game seed: 10103424733739758580 0 discipleofbeogh the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Nov 22, 2024. Slain by Ijyb ... wielding a +0 dagger (1 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:04 (11 turns). discipleofbeogh the Conjurer (Deep Elf Conjurer) Turns: 11, Time: 00:00:05 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 1 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: grasped by roots, on berserk cooldown, slowed, constricted, very slow A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, discipleofbeogh the Deep Elf Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of roots. You feel a strong urge to attack something. There is an open door here. Ijyb closely misses you. You closely miss Ijyb. You hit Ijyb but do no damage. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. You closely miss Ijyb. Ijyb hits you with a +0 dagger. The grasping roots constrict you. You closely miss Ijyb. Ijyb's grasping roots sink back into the ground. You barely miss Ijyb. Ijyb screams, "You look like good test subject!" Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. You hit Ijyb but do no damage. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Deep Elf Conjurer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D | Noticed Ijyb 11 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 7 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts