Dungeon Sprint DCSS version 0.33-a0-532-g34712576ec (webtiles) character file. Game seed: 6539544414317329234 5 discipleofbeogh the Chiller (level 1, -8/10 HPs) Began as a Deep Elf Ice Elementalist on Dec 5, 2024. Mangled by an ogre ... wielding a +0 giant club (18 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:14 (44 turns). discipleofbeogh the Chiller (DEIE) Turns: 44, Time: 00:00:15 Health: -8/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 3/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: no status effects A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.4 Spellcasting + Level 5.5 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 96% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 48% 1d8 4% 3 Ozocubu's Armour Ice 24% N/A 4% 3 Summon Ice Beast Ice/Summ 13% N/A 14% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the hobgoblin! The quokka barely misses you. You freeze the quokka. The quokka is heavily wounded. The quokka misses you. You freeze the quokka! You kill the quokka! The bat hits you but does no damage. Your Ice Magic skill increases to level 5! You freeze the bat. You kill the bat! You freeze the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You freeze the goblin. You kill the goblin! There is an open door to the Dungeon here. Things that are here: a +0 club; a goblin corpse You start resting. HP restored. You start resting. Magic restored. Okay, then. You open the door. An ogre, a white imp, an iguana and 2 adders come into view. The ogre shouts! The white imp shouts, "Bolt, thou beslubbering dread-bolted pimple!" The iguana hisses angrily. The adder hisses angrily. You freeze the ogre. The ogre is lightly wounded. The ogre closely misses you. You freeze the ogre! The ogre is moderately wounded. You freeze the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓O▓ ▓5▓ ▓S▓ ▓l▓ ▓S▓ ▓.▓ ▓+▓ You could see an ogre, an iguana, 2 adders and a white imp. Vanquished Creatures A goblin (D) A hobgoblin (D) A quokka (D) A bat (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Deep Elf Ice Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 8 | D | Reached skill level 5 in Ice Magic 41 | D | Noticed an ogre 41 | D | Noticed an iguana 44 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Ice Magic | 5 | 5.5 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Freeze || 10 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 44 | 0 | 23 | 0 | 1 | 44.0 | Dungeon | 44 | 44 | 0 | 23 | 0 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 44 daAuts