Dungeon Sprint DCSS version 0.33-a0-549-g2ebf7937d9 (webtiles) character file. Game seed: 3789091334621183891 23 discipleofbeogh the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Dec 9, 2024. Slain by an ogre ... wielding a +0 giant club (15 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:17 (53 turns). discipleofbeogh the Conjurer (Deep Elf Conjurer) Turns: 53, Time: 00:00:18 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 72% Magic: 5/8 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no teleportation @: no status effects A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 3.0 Dodging + Level 3.0 Stealth + Level 0.4 Unarmed Combat + Level 3.6 Spellcasting + Level 6.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 1% 2 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill Ijyb! Your Dodging skill increases to level 3! Your Stealth skill increases to level 3! Your Conjurations skill gained 2 levels and is now at level 6! You have reached level 2! f - a wand of paralysis (1) Things that are here: a +0 club; a +0 ring mail You are no longer berserk. You are exhausted. You feel yourself slow down. Okay, then. You start resting. Magic restored. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Okay, then. Okay, then. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (chance to affect: 49%) The ogre resists with some effort. The now-empty wand crumbles to dust. The magic dart hits the ogre. The ogre is moderately wounded. The magic dart hits the ogre! The ogre is heavily wounded. The ogre misses you. The magic dart hits the ogre. The ogre is heavily wounded. The magic dart hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ########## #<.#@O'..# #..').#..+ #..#### # #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Deep Elf Conjurer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D | Noticed Ijyb 5 | D | Paralysed by Ijyb for 4 turns 14 | D | Killed Ijyb 15 | D | Reached skill level 6 in Conjurations 15 | D | Reached XP level 2. HP: 8/15 MP: 6/8 48 | D | Noticed an ogre 53 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Conjurations | 6 | 6.9 Unarmed Combat | | 0.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 4 Evoke: Wand || 1 Use: Potion || 1 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 38 | 0 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 38 | 0 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 60 daAuts