Dungeon Sprint DCSS version 0.33-a0-549-g2ebf7937d9 (webtiles) character file. Game seed: 3093570800200337273 116 discipleofbeogh the Destroyer (level 4, -2/36 HPs) Began as a Deep Elf Conjurer on Dec 9, 2024. Slain by a scorpion (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:17 (27 turns). discipleofbeogh the Destroyer (Deep Elf Conjurer) Turns: 27, Time: 00:00:18 Health: -2/36 AC: 2 Str: 4 XL: 4 Next: 70% Magic: 8/12 EV: 12 Int: 25 God: Gold: 0 SH: 0 Dex: 13 Spells: 11/12 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.26/turn %: no teleportation @: berserking (expiring), lethally poisoned (-2 -> -7), very quick A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 4.0 Dodging + Level 3.7 Stealth + Level 1.1 Unarmed Combat + Level 4.7 Spellcasting + Level 9.9 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 100% 2d8 1% 2 Fulminant Prism Conj/Alch 15% 3d10 11% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 (+2d4 11% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You punch the scorpion! The scorpion is heavily wounded. You punch the scorpion! You kill the scorpion! Your Dodging skill increases to level 4! Your Unarmed Combat skill increases to level 1! Your Conjurations skill increases to level 9! You have reached level 4! You feel clever. There is an open door here. You see here a scorpion corpse. 2 scorpions come into view. You feel a strong urge to attack something. You see here 243 gold pieces. You barely miss the scorpion. You hit the scorpion. The scorpion is lightly wounded. The scorpion stings you. The scorpion barely misses you. You hit the scorpion. The scorpion is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you. You barely miss the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... ##. .## .m#.. # .$. # #3 #+# .## #.##.##B..# #+.<.+# ###.##B.$# #†# .## #@# # #.s#s.# ##. .## ## ## You could see 2 scorpions. Vanquished Creatures 2 scorpions (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Deep Elf Conjurer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed a neqoxec 5 | D | Noticed a merfolk siren 8 | D | Noticed a boulder beetle 8 | D | Noticed a boulder beetle 11 | D | Noticed a scorpion 11 | D | Noticed a scorpion 17 | D | Killed a scorpion 18 | D | Reached skill level 8 in Conjurations 18 | D | Reached XP level 2. HP: 15/15 MP: 7/9 18 | D | Reached XP level 3. HP: 19/19 MP: 7/10 19 | D | Killed a scorpion 20 | D | Reached skill level 1 in Unarmed Combat 20 | D | Reached skill level 9 in Conjurations 20 | D | Reached XP level 4. HP: 24/24 MP: 7/12 21 | D | Noticed a scorpion 21 | D | Noticed a scorpion 27 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 4 | 4.0 Stealth | 3 | 3.7 Spellcasting | 4 | 4.7 Conjurations | 8 9 | 9.9 Unarmed Combat | 1 | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | 6 || 13 Punch | 1 | || 1 Use: Potion | 1 | || 1 Armour: Robe | 2 | 8 || 10 Dodge: Dodged | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 22 daAuts