Dungeon Sprint DCSS version 0.33-a0-549-g2ebf7937d9 (webtiles) character file. Game seed: 3732611101326192991 0 discipleofbeogh the Conjurer (level 1, -6/15 HPs) Began as a Deep Elf Conjurer on Dec 9, 2024. Mangled by a neqoxec (10 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:05 (11 turns). discipleofbeogh the Conjurer (Deep Elf Conjurer) Turns: 11, Time: 00:00:06 Health: -6/15 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire x . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no teleportation @: berserking, very quick A: magic regeneration, deformed body, heat vulnerability 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Armour fits poorly on your strangely shaped body. You are vulnerable to heat. (rF-) Message History Found a staircase leading out of the dungeon. You open the door. A neqoxec comes into view. The neqoxec shouts! You hear a shout! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You barely miss the neqoxec. You punch the neqoxec! The neqoxec is moderately wounded. The neqoxec barely misses you. You closely miss the neqoxec. The neqoxec is moderately wounded. A neqoxec comes into view. The neqoxec barely misses you. You hit the neqoxec. The neqoxec is heavily wounded. You hit the neqoxec. The neqoxec is heavily wounded. The neqoxec hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A neqoxec comes into view. The neqoxec shouts! You hit the neqoxec. The neqoxec is severely wounded. The neqoxec gestures at you. Strange energies course through your body. Your body twists and deforms. You hit the neqoxec. The neqoxec is severely wounded. You miss the neqoxec. The neqoxec is severely wounded. The neqoxec gestures at you. Strange energies course through your body. You feel vulnerable to heat. You closely miss the neqoxec. The neqoxec is severely wounded. The neqoxec hits you! Ouch! That really hurt! You die... #+# ##.## +.<.+ ##@## #3# ##3 #3 ## You could see 3 neqoxecs. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Deep Elf Conjurer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed a neqoxec 5 | D | Noticed a neqoxec 7 | D | Noticed a neqoxec 8 | D | Gained mutation: Armour fits poorly on your strangely | shaped body. [a neqoxec] 10 | D | Gained mutation: You are vulnerable to heat. (rF-) [a | neqoxec] 11 | D | Mangled by a neqoxec Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 9 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts