Dungeon Sprint DCSS version 0.33-a0-554-g008097b4cb (webtiles) character file. Game seed: 5039881263351319043 25 discipleofbeogh the Slasher (level 3, -3/31 HPs) Began as a Coglin Monk on Dec 11, 2024. Slain by a water elemental (13 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:55 (332 turns). discipleofbeogh the Slasher (Coglin Monk) Turns: 332, Time: 00:00:55 Health: -3/31 AC: 2 Str: 11 XL: 3 Next: 6% Magic: 3/3 EV: 13 Int: 9 God: Gold: 35 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . a - +0 falchion {Charoen} rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no teleportation @: hasted, glowing, revving, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery, strong-willed 1, wild magic 1 a: Invent Gizmo You were in the Dungeon. You visited 1 branch You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Charoen} Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls j - a scroll of blinking k - 2 scrolls of identify {unknown} l - a scroll of torment {unknown} m - a scroll of brand weapon {unknown} p - a scroll of immolation {unknown} Potions c - a potion of ambrosia e - a potion of curing f - a potion of heal wounds h - 2 potions of magic i - 2 potions of mutation n - a potion of invisibility {unknown} o - 3 potions of enlightenment q - a potion of brilliance {unknown} Skills: + Level 4.3 Fighting + Level 4.7 Long Blades + Level 3.9 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are strong-willed. (Will+) Your spells are a little harder to cast, but a little more powerful. Message History You are exhausted. You feel yourself slow down. In 11 experience levels, you will have learned enough to assemble a masterpiece. You open the door. Found 23 gold pieces and 3 white potions. There is an open door here. You now have 26 gold pieces (gained 14). i - a white potion; l - a scroll labelled XOLAZOFI LYNUN m - a scroll labelled ZEECAE ZEELL; n - a blue potion o - 2 potions of enlightenment i - 3 white potions (gained 2); p - a scroll labelled INGIUQ VARIMP k - 2 scrolls labelled PIBANY TUIFF (gained 1) q - a fuming brown potion o - 3 potions of enlightenment (gained 1) You now have 35 gold pieces (gained 9). There is an open door here. It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You feel strong-willed. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. Okay, then. You open the door. A water elemental comes into view. You feel yourself speed up. You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you! You hit the water elemental. The water elemental is lightly damaged. You hit the water elemental. The water elemental is moderately damaged. The water elemental hits you! You hit the water elemental. The water elemental is moderately damaged. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#..†...#####..# ..##.......#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###..##..####...#...### #..†..##..###....# ⌠.# ###..##...##.....# .# ##..##....#†.....# # #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Coglin Monk began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 207 | D | Reached XP level 2. HP: 25/25 MP: 2/2 217 | D | HP: 1/37 [human (2)] 220 | D | Reached XP level 3. HP: 2/31 MP: 3/3 241 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 241 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 327 | D | Noticed a water elemental 332 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.9 Fighting | 4 | 4.3 Long Blades | 4 | 4.7 Action || total ---------------------------++------- Melee: Falchion || 30 Use: Potion || 3 Armour: Robe || 21 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 345 | 345 | 0 | 236 | 0 | 1 | 345.0 | Dungeon | 345 | 345 | 0 | 236 | 0 | 1 | 345.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 345 daAuts