Dungeon Sprint DCSS version 0.33-a0-572-g8436cd0d56 (webtiles) character file. Game seed: 12178846917220929421 175 discipleofbeogh the Zephyrmancer (level 5, 0/42 HPs) Began as a Tengu Air Elementalist on Dec 16, 2024. Slain by a scorpion (2 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:16 (13 turns). discipleofbeogh the Zephyrmancer (TeAE) Turns: 13, Time: 00:00:16 Health: 0/42 AC: 2 Str: 8 XL: 5 Next: 55% Magic: 5/13 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 12/13 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no teleportation, acrobat @: berserking (expiring), very quick A: beak, talons 3, acrobatic a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 0.2 Fighting + Level 4.8 Dodging + Level 3.9 Stealth + Level 2.4 Unarmed Combat + Level 4.7 Spellcasting + Level 2.1 Conjurations + Level 10.8 Air Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 52% 3-6/arc 1% 2 Swiftness Air 41% N/A 1% 3 Airstrike Air 20% 2d(3-19) 1% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You hit the scorpion. You peck the scorpion, but do no damage. The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You barely miss the scorpion. You claw the scorpion. You kill the scorpion! Your Dodging skill increases to level 3! Your Stealth skill increases to level 3! Your Unarmed Combat skill increases to level 1! Your Spellcasting skill increases to level 3! Your Conjurations skill increases to level 2! Your Air Magic skill gained 4 levels and is now at level 8! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You have reached level 4! You feel agile. You punch the scorpion! Your peck misses the scorpion. The scorpion is moderately wounded. You hit the scorpion. You claw the scorpion! You kill the scorpion! Your Dodging skill increases to level 4! Your Spellcasting skill increases to level 4! Your Air Magic skill increases to level 9! You have reached level 5! You hit the scorpion. You claw the scorpion! The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion. You kill the scorpion! Your Unarmed Combat skill increases to level 2! Your Air Magic skill increases to level 10! You punch the scorpion! The scorpion is heavily wounded. The scorpion stings you. You die... #+# ##.## +.<.+ ##@## #s# .#. .. .. ### ### You could see a scorpion. Vanquished Creatures 3 scorpions (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Tengu Air Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 8 | D | Killed a scorpion 9 | D | Reached skill level 1 in Unarmed Combat 9 | D | Reached skill level 8 in Air Magic 9 | D | Reached XP level 2. HP: 2/15 MP: 4/7 9 | D | Reached XP level 3. HP: 3/19 MP: 5/9 9 | D | Reached XP level 4. HP: 4/24 MP: 5/10 10 | D | Killed a scorpion 11 | D | Reached skill level 9 in Air Magic 11 | D | Reached XP level 5. HP: 5/28 MP: 5/12 11 | D | HP: 2/42 [scorpion (3)] 13 | D | Reached skill level 10 in Air Magic 13 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.8 Stealth | 3 | 3.9 Unarmed Combat | 1 2 | 2.4 Spellcasting | 3 4 | 4.7 Conjurations | 2 | 2.1 Air Magic | 8 9 10 | 10.8 Fighting | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | 5 || 11 Kick | 3 | 2 || 5 Peck | 1 | || 1 Use: Potion | 1 | || 1 Armour: Robe | 3 | 2 || 5 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts