Dungeon Sprint DCSS version 0.33-a0-1035-g6494ea8a0c (webtiles) character file. Game seed: 8371161411547113680 0 discipleofbeogh the Tinkerer (level 1, -4/11 (13) HPs) Began as a Human Forgewright on Mar 3, 2025. Slain by a weeping skull (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:04 (9 turns). discipleofbeogh the Tinkerer (Human Forgewright) Turns: 9, Time: 00:00:05 HP: -4/11 (13) AC: 2 Str: 10 XL: 1 Next: 0% MP: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: drained A: explore regen a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 26% 2d4 6% 2 Launch Clockwork Bee Frge 13% N/A 13% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 67% 4 Forge Lightning Spire Air/Frge 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The weeping skull completely resists. The wave of grief passes through you. The weeping skull's misery bubbles over. The wave of grief passes through you. The weeping skull releases gushing sobs. The wave of grief passes through you. The kinetic grapnel hits the weeping skull. The weeping skull is lightly damaged. The kinetic grapnel hits the weeping skull. The weeping skull is lightly damaged. The weeping skull touches you. You feel drained. The weeping skull's misery bubbles over. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The grapnel guides your strike. You hit the weeping skull. The weeping skull is moderately damaged. The weeping skull's misery overflows. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The weeping skull's misery overflows. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The weeping skull's misery bubbles over. The wave of grief passes through you. You barely miss the weeping skull. The weeping skull is moderately damaged. The weeping skull unleashes gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The weeping skull touches you. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You hit the weeping skull but do no damage. The weeping skull is moderately damaged. The weeping skull's misery bubbles over. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The weeping skull touches you. You die... The weeping skull crumbles to pieces from sheer guilt. #+# ##.## +°☼☼+ ##@## #z# zzz °○#☼° ##○ ○## ## ## You could see 4 weeping skulls. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Human Forgewright began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Noticed a weeping skull 3 | D | Noticed a weeping skull 3 | D | Noticed a weeping skull 3 | D | Noticed a weeping skull 9 | D | Slain by a weeping skull Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Mace || 3 Cast: Kinetic Grapnel || 3 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts