Dungeon Sprint DCSS version 0.33-a0-1084-g778f541198 (webtiles) character file. Game seed: 7692142431035878075 25 discipleofbeogh the Grave Robber (level 2, -2/19 HPs) Began as a Demonspawn Necromancer on Mar 13, 2025. Slain by an ogre ... wielding a +0 giant club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:30 (55 turns). discipleofbeogh the Grave Robber (DsNe) Turns: 55, Time: 00:00:30 Health: -2/19 AC: 4 Str: 8 XL: 2 Next: 82% Magic: 0/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: icy blue scales 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Wands g - a wand of acid (11) Scrolls h - a scroll of blinking Potions c - 2 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste Skills: + Level 0.9 Short Blades + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.5 Spellcasting + Level 6.9 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 1% 1 b - Grave Claw Necr 44% 2d10 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 22% 2d7 3% 3 Animate Dead Necr 22% N/A 12% 4 Curse of Agony Necr 22% N/A 32% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) Message History The last of your harvested death is exhausted. The ogre closely misses you. Things that are here: a +2 club; a +0 ring mail Casting: Grave Claw (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, chance to affect: 50%) You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. There is an open door here. You hit the ogre. The ogre is heavily wounded. The ogre barely misses you. You hit the ogre. The ogre is heavily wounded. The ogre closely misses you. You closely miss the ogre. The ogre is heavily wounded. You hit the ogre. The ogre is severely wounded. The ogre closely misses you. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 86% to hit) The bolt of acid misses the ogre. Your magical contamination has completely faded away. Okay, then. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, chance to affect: 50%) A fragment of the ogre's soul is dislodged from its body. The ogre looks weaker. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.*'..# #..@O.#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | discipleofbeogh the Demonspawn Necromancer began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 9 | D | Killed Ijyb 10 | D | Reached skill level 6 in Necromancy 10 | D | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 10 | D | Reached XP level 2. HP: 13/19 MP: 2/5 43 | D | Learned a level 2 spell: Grave Claw 43 | D | Noticed an ogre 55 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | 2 | 2.1 Necromancy | 6 | 6.9 Short Blades | | 0.9 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Soul Splinter || 5 Grave Claw || 1 Evoke: Wand || 1 Use: Potion || 2 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 33 | 0 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 33 | 0 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 60 daAuts