Dungeon Crawl Stone Soup version 0.30.0-19-g36f170ea60 (webtiles) character file. Game seed: 8038992788142972686 18 dlwiii the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on May 29, 2023. Slain by a worm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:04:34 (1126 turns). dlwiii the Magician (Djinni Conjurer) Turns: 1126, Time: 00:04:35 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 85% Gold: 100 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . c - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles h - 9 poisoned darts Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} d - a scroll of identify {unknown} f - a scroll of summoning {unknown} g - a scroll of magic mapping {unknown} i - a scroll of noise {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 28% 4 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History It was a potion of ambrosia. You are confused. You feel invigorated. You bump into the rock wall. The worm closely misses you. You hit the worm. The worm is heavily wounded. The worm bites you. You feel less invigorated. You feel less confused. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. The worm is heavily wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 92% to hit) The searing ray hits the worm. The worm is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 92% to hit) The searing ray hits the worm. The worm is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The worm bites you. You die... #.# #......# #.......'..##... #.###......######.....#####.## #.#........................... #.#.#..........###...######.#. #.#.#............+.....)...... #.#.#...........##)..######... #.#.#...........##...# #### #.#.#######>.....#...# # #.#.# #.w@.#.#...# ##.#.# #.####.#...######### #....# #.# #.#.........##. ###### #.# ##'#.........##. #.#########.###............'.. #..........................##. #.#########................##. #.# ###..............### #.# #..............'.. You could see a worm. Vanquished Creatures 7 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dlwiii the Djinni Conjurer began the quest for the Orb. 0 | D:1 | dlwiii set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 307 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 1126 | D:1 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic D:2: minmay_skewed_foursquare, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 36 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 10