Dungeon Crawl Stone Soup version 0.32-a0-1313-gdbcf8a7b3f (webtiles) character file. Game seed: 5426920720376894077 93 dlwiii the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on May 28, 2024. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:31 (1891 turns). dlwiii the Conjurer (Deep Elf Conjurer) Turns: 1891, Time: 00:05:32 Health: -5/24 AC: 3 Str: 4 XL: 4 Next: 36% Magic: 0/11 EV: 12 Int: 25 God: Gold: 87 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . l - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles e - 7 poisoned darts Armour a - a +0 robe (worn) j - a +0 leather armour of fire resistance l - a +0 helmet (worn) Magical Staves h - a staff of fire Scrolls c - a scroll of enchant armour {unknown} f - 2 scrolls of immolation {unknown} g - 3 scrolls of identify {unknown} i - a scroll of acquirement {unknown} k - a scroll of revelation {unknown} Potions d - 2 potions of enlightenment {unknown} m - 2 potions of curing {unknown} Skills: + Level 3.3 Dodging + Level 3.4 Stealth + Level 3.8 Spellcasting * Level 5.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10108 Altars: Message History Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. The searing ray misses the gnoll. The gnoll barely misses you. The searing ray misses the gnoll. The gnoll hits you with a +0 whip! The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. A gnoll comes into view. It is wielding a +0 flail. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll! The gnoll is heavily wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll barely misses you. Unknown command. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! You die... ############### ##### ........)...... ..... #######.##.#### ##.# #..# #.## #.# #### #g# #... #@# #.## #.# #.# #.# #.######### #.## #.........# #... #########.######## #......... ########## You could see a gnoll. Vanquished Creatures 5 gnolls (D:2) An adder (D:2) 2 dart slugs (D:1) 3 ball pythons 4 endoplasms 3 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 kobolds (D:2) A quokka (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dlwiii the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 62 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 116 | D:1 | Learned a level 2 spell: Searing Ray 1562 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1648 | D:2 | Reached skill level 5 in Conjurations 1655 | D:2 | Reached XP level 4. HP: 23/24 MP: 1/11 1741 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1891 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_y D:2: layout_loops_ring, kennysheep_generic_room_14 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.3 Conjurations | 5 | 5.3 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Dagger | | 4 || 4 Cast: Magic Dart | 51 | 9 || 60 Searing Ray | 3 | 2 || 5 Use: Potion | 1 | || 1 Armour: Robe | 6 | 6 || 12 Dodge: Dodged | 12 | 3 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1890 | 1764 | 126 | 232 | 1368 | 2 | 945.0 | Dungeon | 1890 | 1764 | 126 | 232 | 1368 | 2 | 945.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1558 daAuts D:2: 331 daAuts