Dungeon Crawl Stone Soup version 0.32-a0-1468-g753a682cf0 (webtiles) character file. Game seed: 15497334059666430359 19 dlwiii the Conjurer (level 2, -1/18 HPs) Began as an Octopode Conjurer on June 18, 2024. Killed from afar by Terence (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:04 (1268 turns). dlwiii the Conjurer(Octopode Conjurer) Turns: 1268, Time: 00:03:04 Health: -1/18 AC: 1 Str: 4 XL: 2 Next: 75% Magic: 5/5 EV: 12 Int: 18 God: Gold: 85 SH: 0 Dex: 18 Spells: 4/5 levels left rFire . . . d - +0 short sword (drain) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, agile 2, persistent drain a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons d - a +0 short sword of draining (weapon) Scrolls c - a scroll of immolation {unknown} g - 2 scrolls of revelation {unknown} i - a scroll of enchant weapon {unknown} Potions a - a potion of magic f - 2 potions of mutation h - a potion of attraction {unknown} Skills: + Level 0.5 Fighting + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10731 Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are very agile. (Dex +8, Str/Int -2) Your health recovers twice as slowly from being drained. Message History Reactivating autopickup. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. There is an open door here. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. There is a stone staircase leading up here. You open the door. Terence and a bat come into view. Terence is wielding a +0 mace and carrying a wand of flame. There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading up here. Terence shouts! Terence zaps a wand. The puff of flame hits you! There is an open door here. You open the door. A frilled lizard comes into view. Found a stone staircase leading down. There is an open door here. Found a book of Hexes. The helpless frilled lizard fails to defend itself. You puncture the frilled lizard! You kill the frilled lizard! Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. Hit: d) +0 short sword (drain) Press: ? - help, Dir - move target, f - Terence Aim: Terence, wielding a +0 mace, wearing a +0 scale mail and carrying a wand of flame (about 34% to evade your +0 short sword of draining) You hit Terence. You drain Terence. You grab Terence. Terence is heavily wounded. You constrict Terence. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Time to find some more victims." ...........# .....###+#.......# :............<..# #.........#'###.###### #.........#.# #....... #.#.# #.........#.# ######## #.#.# #....b...##.# #....... #.#.# #....@...##.# #.#####. #.#.# #....@...##.# #.# #. #...####.#........'..# #.# ## #.#......#.#........#### #.# #.#......#.####.....# #.# #.#......#.# ####### #.# #.#†#'####.# ###.# #.#.#.# #.# #...# ....#.# #.# #.### ....#.####.# #.# You could see Terence (very drained) and a bat. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:2) A goblin (D:1) 3 kobolds (D:1) 3 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dlwiii the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 522 | D:1 | Reached XP level 2. HP: 10/17 MP: 1/5 1137 | D:2 | Noticed Sigmund 1140 | D:2 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 1140 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1140 | D:2 | Gained mutation: You are very agile. (Dex +8, Str/Int -2) | [potion of mutation] 1231 | D:2 | Noticed Terence 1268 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, kennysheep_doodads D:2: layout_basic, uniq_terence, uniq_sigmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.5 Dodging | | 2.2 Spellcasting | | 2.1 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Short sword || 3 Constrict || 1 Cast: Magic Dart || 21 Use: Potion || 3 Stab: Sleeping || 1 Armour: Skin || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1267 | 1208 | 59 | 62 | 1030 | 2 | 633.5 | Dungeon | 1267 | 1208 | 59 | 62 | 1030 | 2 | 633.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1061 daAuts D:2: 206 daAuts