Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 15994287212312997890 682 dlwiii the Conjurer (level 7, -5/39 HPs) Began as a Deep Elf Conjurer on Sept 22, 2024. Killed by an exploding sleepcap (17 damage) ... ignited by their inner flame ... on level 6 of the Dungeon. The game lasted 00:11:39 (3030 turns). dlwiii the Conjurer (Deep Elf Conjurer) Turns: 3030, Time: 00:11:40 Health: -5/39 AC: 5 Str: 4 XL: 7 Next: 34% Magic: 8/17 EV: 12 Int: 25 God: Gold: 216 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . d - +2 short sword (venom) rCold + + . (no shield) rNeg . . . f - +3 robe of Zeriddoc {rC+ Regen+ Stlth-} rPois . n - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + j - ring of protection from cold HPRegen 1.06/turn s - ring of wizardry MPRegen 0.30/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 216 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +2 short sword of venom (weapon) Missiles l - 3 throwing nets Armour a - a +0 robe f - the +3 robe of Zeriddoc (worn) {rC+ Regen+ Stlth-} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. n - a +0 hat (worn) Jewellery j - a ring of protection from cold (left hand) s - a ring of wizardry (right hand) t - a ring of protection from cold Scrolls h - 2 scrolls of enchant armour i - a scroll of identify q - a scroll of revelation {unknown} r - a scroll of silence {unknown} v - a scroll of teleportation {unknown} w - a scroll of fog {unknown} Potions e - a potion of heal wounds {unknown} g - 2 potions of haste {unknown} o - 2 potions of berserk rage {unknown} p - a potion of curing {unknown} u - a potion of invisibility {unknown} Skills: + Level 1.6 Fighting + Level 4.7 Dodging - Level 2.7 Stealth + Level 5.4 Spellcasting + Level 6.4 Conjurations + Level 2.7 Translocations + Level 2.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 d - Fulminant Prism Conj/Alch 14% 3d9 4% 4 e - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 40% N/A 1% 2 Lesser Beckoning Tloc 40% N/A 1% 2 Momentum Strike Conj/Tloc 58% 3d9 1% 2 Teleport Other Tloc 20% N/A 3% 3 Frozen Ramparts Ice 12% 1d2 10% 3 Ozocubu's Armour Ice 6% N/A 10% 3 Hoarfrost Cannonade Ice/Alch 6% 3d6/3d12 43% 5 Metabolic Englaciation Hex/Ice 3% N/A 61% 5 Dispersal Tloc 10% N/A 82% 6 Gell's Gavotte Tloc 10% 2d(16-23) 82% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 26972 Temple: D:4-7 Altars: Ashenzari Cheibriados Ru Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The butterfly is poisoned. The butterfly disappears in a burst of colours! The butterfly explodes! The fiery explosion engulfs the butterfly!! You kill the butterfly! The butterfly disappears in a burst of colours! The fiery explosion engulfs the centaur!! The fiery explosion engulfs Jeremiah!! Jeremiah explodes! The centaur explodes! Your Fighting skill increases to level 1! Your Spellcasting skill increases to level 5! Your Translocations skill increases to level 2! Your Alchemy skill increases to level 2! You have reached level 7! Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (heavily damaged, inner flame, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is heavily damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (poison gas, heavily damaged, inner flame, 100% to hit) The magic dart hits the sleepcap. Flame seeps out of the sleepcap. The sleepcap is heavily damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, inner flame, 100% to hit) The searing ray hits the sleepcap! Flame seeps out of the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap is engulfed in blazing flames. The sleepcap explodes! The fiery explosion engulfs you! You die... .○☼# #§○## #.°#° .. .. .$☼. . . .. #.○# Fb . #. #☼○ .. #.#.#. #○# .. ....#.###@###.#.# ....^.##)○§.☼○°☼ #...§.§.○§§§# ##.☼☼☼§°°#°☼. ######.## ☼# #°# #.# ... ### There were no monsters in sight! Vanquished Creatures Jeremiah (D:6) A centaur (D:6) A scorpion (D:3) 2 bombardier beetles (D:4) An orc priest (D:4) A hound (D:2) A sleepcap (D:6) 2 orc wizards 5 adders A ribbon worm (D:2) A dart slug (D:1) 6 orcs 4 ball pythons 9 endoplasms 2 giant cockroaches 5 goblins 2 hobgoblins (D:3) 4 jackals (D:3) 6 kobolds 4 quokkas 2 bats 5 frilled lizards 5 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dlwiii the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 336 | D:1 | Reached XP level 2. HP: 9/15 MP: 2/8 342 | D:1 | Learned a level 2 spell: Searing Ray 875 | D:2 | Identified the +3 robe of Zeriddoc {rC+ Regen+ Stlth-} 1021 | D:2 | Reached skill level 5 in Conjurations 1021 | D:2 | Reached XP level 3. HP: 16/19 MP: 5/10 1285 | D:2 | Found a faded altar of an unknown god. 1362 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1367 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1800 | D:3 | Learned a level 4 spell: Fulminant Prism 1858 | D:3 | Noticed a scorpion 1865 | D:3 | Killed a scorpion 1866 | D:3 | Reached skill level 1 in Translocations 1866 | D:3 | Reached skill level 1 in Alchemy 1866 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 1904 | D:3 | Found a shimmering altar of Xom. 2467 | D:4 | Reached XP level 6. HP: 33/33 MP: 13/15 2503 | D:4 | Reached skill level 6 in Conjurations 2861 | D:4 | Found a sacrificial altar of Ru. 2921 | D:4 | Found a snail-covered altar of Cheibriados. 2928 | D:4 | Found a broken altar of Ashenzari. 3007 | D:4 | You fall into a shaft and drop 2 floors! 3011 | D:6 | Noticed Jeremiah 3027 | D:6 | Killed Jeremiah 3028 | D:6 | Reached skill level 1 in Fighting 3028 | D:6 | Reached skill level 5 in Spellcasting 3028 | D:6 | Reached XP level 7. HP: 9/39 MP: 11/17 3030 | D:6 | Killed by an exploding sleepcap... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, grunt_decor_fettered D:2: layout_rooms, basic_ecumenical_altar, minmay_pentomino_v4 D:3: layout_rooms, lemuel_tele_altar, serial_glass, glass_columns_a, glass_columns_a, corexii_leaking_fountain, minivault_24 D:4: layout_gridville, nicolae_ru_awakened_eye, amethyst_overflow_temple_binary, serial_bayou_lake_a D:6: layout_loops_ring, pdpol_temple_overflow_zin_treasury_gozag_greed, lemuel_coloured_pillars_altar, nicolae_elemental_shop, uniq_jeremiah, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 | 4.7 Conjurations | 5 6 | 6.4 Spellcasting | 4 5 | 5.4 Translocations | 1 2 | 2.7 Alchemy | 1 2 | 2.6 Fighting | 1 | 1.6 Stealth | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 5 | | || 5 Cast: Magic Dart | 47 | 77 | 2 || 126 Searing Ray | 2 | 5 | 1 || 8 Iskenderun's Myst | | 4 | || 4 Use: Scroll | | 3 | || 3 Potion | | 1 | || 1 Armour: Robe | 6 | 10 | 1 || 17 Dodge: Dodged | 4 | 12 | || 16