Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 14847598625729694480 112 dnasty the Conjurer (level 4, -1/24 HPs) Began as a Tengu Conjurer on Dec 28, 2021. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:02:50 (2458 turns). dnasty the Conjurer (Tengu Conjurer) Turns: 2458, Time: 00:02:50 Health: -1/24 AC: 2 Str: 7 XL: 4 Next: 95% Magic: 4/10 EV: 12 Int: 24 God: Gold: 60 SH: 0 Dex: 14 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn b - +6 ring of intelligence MPRegen 0.12/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of intelligence (left hand) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of fear {unknown} g - 2 scrolls of enchant weapon {unknown} h - a scroll of enchant armour {unknown} Potions d - a potion of flight {unknown} f - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 3.9 Spellcasting + Level 6.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Beogh Shops: D:1 = Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The magic dart hits the orc. The orc is moderately wounded. The orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe (moderately wounded, 100% to hit) The magic dart hits the orc. You kill the orc! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sorry, you're not good enough to have a special ability. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. An orc priest is nearby! An orc priest is nearby! An orc priest is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 robe (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest shouts! You start resting. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ...# #..# ### #..# .. #. ###..##.### ..o ....#.... ...).##.....# #.##...o....# # #.# #....# #. #.# #@#..# #..##.######.#).# #..†.....).†.#..# #.###.########..# #...<...# ..# #.#####.# ..# ... # #.# .... ..... You could see an orc priest. Vanquished Creatures An orc priest (D:3) 3 gnolls (D:2) An adder (D:3) A worm (D:2) 5 orcs 3 ball pythons A bat (D:1) An endoplasm (D:1) 2 giant cockroaches 4 hobgoblins 2 jackals (D:2) 3 kobolds A quokka (D:2) 3 frilled lizards (D:1) 3 goblins 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dnasty the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 187 | D:1 | Found Ireilis's Jewellery Shop. 219 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 1213 | D:2 | Learned a level 2 spell: Searing Ray 1478 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/8 1649 | D:2 | Reached skill level 6 in Conjurations 1703 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/10 1904 | D:2 | Found a faded altar of an unknown god. 2458 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_corners, serial_shops, shop, minmay_crystal_room, minmay_hedge_maze D:2: layout_basic, hellmonk_ecumenical_altar_defaced_shrine D:3: layout_loops_ring, minmay_lizard_king Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.9 Conjurations | 6 | 6.3 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 36 | 28 || 64 Searing Ray | 2 | 1 || 3 Armor: Robe | 2 | || 2 Dodge: Dodged | 3 | || 3