Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 2563478052187759718 0 dnasty the Caller (level 1, -3/13 HPs) Began as a Gnoll Wanderer on Dec 30, 2021. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (50 turns). dnasty the Caller (Gnoll Wanderer) Turns: 50, Time: 00:00:18 Health: -3/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 9/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 kite shield Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 5.3 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 3.6 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 1.9 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 60% N/A 2% 1 Sandblast Erth 14% 2d6 10% 1 Passwall Tmut/Erth 7% N/A 10% 2 Foxfire Conj/Fire 8% 2x1d4 21% 1 Summon Guardian Golem Hex/Summ 9% N/A 21% 3 Stone Arrow Conj/Erth 10% 3d7 38% 3 Inner Flame Hex/Fire 2% N/A 52% 3 Petrify Tmut/Erth 9% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The hobgoblin shouts! The quokka barely misses you. x2 You hit the quokka. Your bite misses the quokka. The quokka is moderately wounded. An endoplasm comes into view. The quokka barely misses you. The endoplasm quivers. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka completely misses you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. You closely miss the quokka. You bite the quokka, but do no damage. The quokka is heavily wounded. The quokka misses you. Unknown command. The quokka bites you. You see here a +0 kite shield. c - a +0 kite shield The quokka barely misses you. The quokka closely misses you. You start putting on your armour. You continue putting on your +0 kite shield. The quokka bites you. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? You stop putting on your armour. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. The quokka closely misses you. The endoplasm completely misses you. Unknown command. The endoplasm freezes you. You are frozen. You die... ∆ . ### ######### .. #≈≈###≈≈##≈≈≈## #. ##≈≈≈##≈≈≈≈≈≈## .#>. #≈≈###≈≈≈≈≈≈≈≈# .....####@###≈≈≈#####'# ........rJg.≈≈≈≈...(.<# ...........≈≈≈≈≈......# ...........≈≈≈≈≈......# ...........≈≈≈≈.......# ...........≈≈≈≈.......# ...........≈≈≈≈.......# ..........≈≈≈≈≈.......# ..........≈≈≈≈≈.......# You could see an endoplasm, a quokka and a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dnasty the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | dnasty set off with the following items: a +0 dagger, a +0 | robe; and the following spells available to memorise: | Summon Small Mammal, Sandblast, Passwall, Foxfire, Summon | Guardian Golem, Stone Arrow, Inner Flame, Petrify 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 50 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_passageway, layout_rooms, chequers_serial_rivers_micro_a, minmay_rat_gold_closets Action || total -------------------------++------- Melee: Dagger || 8 Bite || 2 Armor: Robe || 1 Dodge: Dodged || 11