Dungeon Crawl Stone Soup version 0.32-a0-468-g38b2580584 (webtiles) character file. Game seed: 8935920730680165041 23 dogverified the Conjurer (level 3, 19/19 HPs) Began as a Kobold Conjurer on Feb 25, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:07 (1069 turns). dogverified the Conjurer (Kobold Conjurer) Turns: 1069, Time: 00:01:08 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 10% Magic: 3/7 EV: 14 Int: 21 God: Gold: 55 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Inventory: Missiles e - 2 throwing nets Armour a - a +0 robe (worn) Scrolls b - a scroll of summoning {unknown} c - a scroll of vulnerability {unknown} Potions d - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a ball python corpse. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######...'..>.. #######..... ....#....... #...####'# ... .#..### #.# ... ...>...# #.. ####.# ..####.# ### .....#####.####'##### #####@.... #........# #.....#### #........# #.....# #........# #.....# #........# #.....# #######'## #.....# ######.# #####.# #......# #.# #.####### #.# #.#...... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dogverified the Kobold Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 340 | D:1 | Reached XP level 2. HP: 12/15 MP: 3/5 343 | D:1 | Learned a level 2 spell: Searing Ray 1002 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/6 1069 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 43 Use: Potion || 1 Armour: Robe || 10 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1069 | 1069 | 0 | 0 | 953 | 1 | 1069.0 | Dungeon | 1069 | 1069 | 0 | 0 | 953 | 1 | 1069.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1069 daAuts