Dungeon Crawl Stone Soup version 0.32-a0-699-g1ee5eff69a (webtiles) character file. Game seed: 779598691553699811 294 dogverified the Changeling (level 6, -1/38 HPs) Began as a Merfolk Shapeshifter on Mar 14, 2024. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (8 damage) ... on level 4 of the Dungeon. The game lasted 00:05:32 (3426 turns). dogverified the Changeling (Merfolk Shapeshifter) Turns: 3426, Time: 00:05:32 Health: -1/38 AC: 0 Str: 20 XL: 6 Next: 33% Magic: 6/6 EV: 15 Int: 8 God: Gold: 184 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . - Unarmed rCold x . . (shield currently unavailable) rNeg . . . a - melded +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flux-form, glowing A: glow, contaminating, (nimble swimmer 2), mertail, frail 1, high MP 1, strong 1, cold vulnerability 1, noise suppression a: Begin Untransformation You were on level 4 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 184 gold pieces. Inventory: Hand Weapons n - the +8 hand axe of a sewer {protect, rN+ MP+9 Str+2 Int-3} (You found it on level 3 of the Dungeon) Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Missiles g - a throwing net (quivered) Armour a - a +0 animal skin (melded) Talismans c - a beast talisman d - a flux talisman (active) Scrolls h - 2 scrolls of teleportation i - 2 scrolls of immolation Potions e - a potion of mutation Skills: * Level 1.5 Fighting - Level 2.6 Dodging + Level 5.1 Unarmed Combat - Level 7.1 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 41% 1 Blink Tloc 0% N/A 54% 2 Call Imp Summ 0% N/A 54% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (visited) Temple: D:4-7 Altars: Cheibriados Fedhas Innate Abilities, Weirdness & Mutations You are something dangerously unstable. You glow with magical radiation, making you easy to see and hit. Foes you strike become dangerously contaminated with magical radiation. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You are frail. (-10% HP) You have an increased reservoir of magic. (+10% MP) Your muscles are strong. (Str +4, Int/Dex -1) You are vulnerable to cold. (rC-) You passively dampen the noise of your surroundings. Message History There are monsters nearby! The gnoll barely misses you. The orc completely misses you. There are monsters nearby! You hit the gnoll. The gnoll begins to glow. The gnoll is lightly wounded. The gnoll closely misses you. x2; The orc completely misses you. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear! The gnoll barely misses you. The orc attacks as it pursues you! The orc closely misses you. Your attacks no longer feel as feeble. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll stops glowing. The gnoll barely misses you. x2 The gnoll bouda calls upon its god to heal the gnoll. The gnoll's wounds heal themselves! The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! The gnoll completely misses you. There is an open door here. You feel extremely strange. You feel a little more calm. You feel stronger. You feel vulnerable to cold. You feel more energetic. You feel frail. You feel stronger. The gnoll closely misses you. You hit the gnoll. The gnoll begins to glow. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. You hit the gnoll. The gnoll glows dangerously bright. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. The gnoll misses you. You hit the gnoll but do no damage. The gnoll shudders as magic cascades through it!! You kill the gnoll! The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... .##.≈.# .........##.# .##†≈.# .............#### .##.§.# ............#..# .##.§.# #.(.###.....#..####### .##...# #...# #g....#......... .##...# #...# #.....##.##.###. .##._.######...# #.....##.#...... w##........#...###g....##.#...... ).........)#...'pgo....##.......# ###.≈......#...###g....##.......# #.≈.........## #.....##.#.....# #§§.......### #.....##.#.##### #.≈.......# ####........#.# #.§.......# #.............# #.........# #####.######### #.♣.......# #.# ..♣.......# #.# You could see a gnoll bouda, 2 gnolls and an orc. Vanquished Creatures A black bear (D:4) A howler monkey (D:4) An orc priest (D:3) An orc wizard (D:3) A mummy (D:4) A gnoll (D:4) An adder (D:2) 4 dart slugs 3 orcs (D:3) 3 ball pythons 6 endoplasms 4 giant cockroaches (D:1) 8 goblins 8 hobgoblins 5 jackals (D:1) 10 kobolds A quokka (D:1) 3 bats 4 frilled lizards A gnoll zombie (Ossuary) A hobgoblin zombie (Ossuary) 2 kobold zombies (Ossuary) An orc zombie (Ossuary) A rat (D:1) 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dogverified the Merfolk Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 64 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 255 | D:1 | Reached XP level 3. HP: 21/26 MP: 3/3 295 | D:1 | Reached skill level 5 in Shapeshifting 880 | D:2 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 880 | D:2 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 880 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 1179 | D:2 | Found a blossoming altar of Fedhas. 1386 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/4 1751 | D:2 | Identified the +2 robe of the Game Afoot {rC++ Slay-5} 2285 | D:3 | Reached skill level 6 in Shapeshifting 2285 | D:3 | Reached XP level 5. HP: 9/37 MP: 5/5 2486 | D:3 | Identified the +8 hand axe of a sewer {protect, rN+ MP+9 | Str+2 Int-3} 2854 | D:4 | Found a snail-covered altar of Cheibriados. 2897 | D:4 | Noticed a black bear 2917 | D:4 | Killed a black bear 2918 | D:4 | Reached skill level 5 in Unarmed Combat 2918 | D:4 | Reached skill level 7 in Shapeshifting 2918 | D:4 | Reached XP level 6. HP: 7/43 MP: 6/6 3052 | D:4 | Found a sand-covered staircase. 3060 | Ossuary | Entered an ossuary 3422 | D:4 | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 3422 | D:4 | Lost mutation: You are weak. (Str -2) [potion of mutation] 3422 | D:4 | Gained mutation: You are vulnerable to cold. (rC-) [potion | of mutation] 3422 | D:4 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 3422 | D:4 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 3422 | D:4 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 3426 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic D:2: layout_basic, basic_altar D:3: layout_basic, minivault_14 D:4: layout_basic, mainiacjoe_overflow_boulevard, enter_ossuary_1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Shapeshifting | 5 6 7 | 7.1 Unarmed Combat | 4 5 | 5.1 Fighting | | 1.5 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 102 | 92 || 194 Punch | 2 | 1 || 3 Use: Scroll | 4 | 8 || 12 Potion | 2 | 8 || 10 Stab: Sleeping | 3 | 3 || 6 Armour: Animal skin | 52 | 58 || 110 Skin | | 28 || 28 Dodge: Dodged | 62 | 87 || 149 Form: Flux | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3383 | 3379 | 4 | 672 | 1906 | 5 | 676.6 | Dungeon | 3322 | 3318 | 4 | 672 | 1903 | 4 | 830.5 | Ossuary | 61 | 61 | 0 | 0 | 3 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1104 daAuts D:3: 851 daAuts D:1: 827 daAuts D:4: 539 daAuts Ossuary: 61 daAuts