Dungeon Crawl Stone Soup version 0.32-a0-747-gc8563f6773 (webtiles) character file. Game seed: 14444527498065407887 19 dogverified the Chiller (level 2, -2/19 HPs) Began as a Merfolk Ice Elementalist on Mar 17, 2024. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (946 turns). dogverified the Chiller (Merfolk Ice Elementalist) Turns: 946, Time: 00:01:13 Health: -2/19 AC: 2 Str: 8 XL: 2 Next: 75% Magic: 2/5 EV: 11 Int: 14 God: Gold: 73 SH: 0 Dex: 14 Spells: 4/5 levels left rFire + + . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.23/turn d - ring of the Shimmering Gods {rF++ SInv} MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of resist corrosion (left hand) d - the ring of the Shimmering Gods (right hand) {rF++ SInv} (You found it on level 2 of the Dungeon) [ring of see invisible] rF++: It greatly protects you from fire. SInv: It lets you see invisible. Scrolls e - a scroll of teleportation f - a scroll of vulnerability {unknown} g - a scroll of identify Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting * Level 5.0 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 9% 3 Ozocubu's Armour Ice 15% N/A 9% 3 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History c - a ring of resist corrosion (left hand) d - the ring of the Shimmering Gods (right hand) {rF++ SInv} g - a scroll of identify No target in view! Found a leather armour. No target in view! You see here a +0 leather armour. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund is nearby! Sigmund is nearby! Sigmund hits you with a +0 scythe. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe You freeze Sigmund. Sigmund is lightly wounded. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded) You freeze Sigmund. Sigmund is moderately wounded. Sigmund asks, "Do you like me?" Sigmund hits you with a +0 scythe! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded) You freeze Sigmund! Sigmund is heavily wounded. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ###### #....## #.##..## # #.###..#### #.## #.# ##....# #....#########.######..[ #......#...........## #.@@....##.######## #.#####.##.# ###### #. #......##....) .. ###.......#### ## ###......##. ....#.##. ###.#.... #..>..# ##..... You could see Sigmund. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) A bat (D:1) 5 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 2 frilled lizards (D:1) A kobold (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dogverified the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 136 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 487 | D:1 | Found a faded altar of an unknown god. 610 | D:1 | Reached skill level 5 in Ice Magic 888 | D:2 | Identified the ring of the Shimmering Gods {rF++ SInv} 939 | D:2 | Noticed Sigmund 946 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_rooms, dk_noncrumbling_3, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Freeze || 24 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 11 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 944 | 944 | 0 | 124 | 614 | 2 | 472.0 | Dungeon | 944 | 944 | 0 | 124 | 614 | 2 | 472.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 867 daAuts D:2: 77 daAuts