Dungeon Crawl Stone Soup version 0.32-a0-747-gc8563f6773 (webtiles) character file. Game seed: 5035633773075962499 38 dogverified the Chiller (level 3, -3/24 HPs) Began as a Merfolk Ice Elementalist on Mar 17, 2024. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:01 (1757 turns). dogverified the Chiller (Merfolk Ice Elementalist) Turns: 1757, Time: 00:02:02 Health: -3/24 AC: 2 Str: 8 XL: 3 Next: 43% Magic: 5/6 EV: 11 Int: 16 God: Gold: 136 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery l - a +6 ring of intelligence m - a +6 ring of strength Scrolls e - a scroll of amnesia h - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of degeneration {unknown} d - 3 potions of curing f - a potion of enlightenment {unknown} i - 2 potions of lignification {unknown} j - a potion of heal wounds {unknown} k - a potion of ambrosia {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.6 Spellcasting * Level 5.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 b - Frozen Ramparts Ice 36% 1d6 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 18% N/A 7% 3 Sting Conj/Alch 8% 1d3 21% 1 Summon Ice Beast Ice/Summ 10% N/A 21% 3 Mercury Vapours Alch/Air 4% N/A 30% 2 Olgreb's Toxic Radiance Alch 2% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund, Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Your magical contamination has completely faded away. Sigmund and Terence come into view. Terence shouts! Sigmund shouts! Sigmund moves out of view. There is an escape hatch in the floor here. Sigmund points at you and mumbles some strange words. You are confused. You are too confused! You bump into the rock wall. Sigmund hits you from afar with a +0 scythe! Terence hits you with a +0 hand axe. Sigmund casts a spell at you. You resist with significant effort. You are too confused! You're too confused to move! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. You are too confused! You barely miss Terence. You feel less confused. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Terence closely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled RUPHUR DOONAICW, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a loud squeak. You hear an angry hiss. x2 Terence hits you with a +0 hand axe. You die... Terence says, "Rest in peace." #.... ..##.#....#..# #.#.###.#.......... ####.#.....#.#.....#### #..........#.....)....+ +............#.....#### #........#.###......... #............#.#>#.#... #......@{#..>..#.#.# .. ####.#@#.###.#.#.#<# . # #.#.#...####### #.#.#.#.# #.#.#...# #.#.# #.. #.#.. ### ....# ..# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 5 ball pythons 3 bats 3 endoplasms (D:2) 3 giant cockroaches (D:2) 2 goblins 2 hobgoblins 3 frilled lizards A kobold (D:2) 2 rats (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dogverified the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 222 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 922 | D:2 | Reached skill level 5 in Ice Magic 997 | D:2 | Reached XP level 3. HP: 21/24 MP: 3/6 1081 | D:2 | Identified the +1 robe of the Falcon {Harm +Blink rF+ | Will-} 1173 | D:2 | Learned a level 3 spell: Frozen Ramparts 1745 | D:3 | Noticed Sigmund 1745 | D:3 | Noticed Terence 1756 | D:3 | HP: 1/24 [something (2)] 1757 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring D:2: layout_basic D:3: layout_basic, nicolae_hepliaklqana_hazy_memory, minmay_quadrilaterals, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.2 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 29 Cast: Freeze || 37 Use: Scroll || 3 Stab: Sleeping || 1 Armour: Robe || 35 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1756 | 1713 | 43 | 0 | 1336 | 3 | 585.3 | Dungeon | 1756 | 1713 | 43 | 0 | 1336 | 3 | 585.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 962 daAuts D:1: 767 daAuts D:3: 26 daAuts