Dungeon Crawl Stone Soup version 0.32-a0-981-g384da2ce10 (webtiles) character file. Game seed: 15688392350506508656 45 dogverified the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Apr 21, 2024. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:21 (1416 turns). dogverified the Conjurer (Draconian Conjurer) Turns: 1416, Time: 00:03:21 Health: -1/26 AC: 5 Str: 9 XL: 3 Next: 42% Magic: 3/6 EV: 11 Int: 20 God: Gold: 39 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons i - a +0 arbalest Jewellery a - an amulet of reflection Scrolls b - a scroll of revelation {unknown} c - a scroll of acquirement {unknown} d - a scroll of enchant weapon {unknown} f - a scroll of immolation {unknown} h - a scroll of brand weapon {unknown} j - 3 scrolls of vulnerability {unknown} Potions e - a potion of degeneration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The adder is heavily wounded. The searing ray hits something. (Press . to maintain the ray.) The searing ray hits the adder! You kill the adder! Something hits you. You finish channelling your searing ray. Something hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of heal wounds. You feel much better. You hear some strange, mumbled words. You are confused. You bump into the rock wall. Something hits you. You bump into the rock wall. Something hits you but does no damage. You're too confused to cast spells. You bump into the rock wall. You hear some strange, mumbled words. You are more confused. You bump into the rock wall. Something hits you! You're too confused to cast spells. You bump into the rock wall. Something hits you. You bump into the rock wall. You bump into the rock wall. Something hits you! * * * LOW HITPOINT WARNING * * * Okay, then. You are too confused! Something hits you. * * * LOW HITPOINT WARNING * * * You're too confused to move! You bump into the rock wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You bump into the rock wall. You feel less confused. Something hits you. You die... .......... ..#.#<...)..... ....r....# #.#.#...##.#.## .%.......# #.#.#..^##.# ##.......# #.#.#......# .........# #.#.#.####.# # #..{S...######.#.#.....##. #.# ....#...................... #.# ### #.#############.###.#.. #.# #........†{.@...#...# #.# #..##..########<#.### #.# #........#### #.....#. #.# #............ ###.#....####.. ##...._..### ###)###.#...... #. #.......# #.†............ #..#.#.....####.#.#.#...#.###.. #.....##.....##.#.#.#...#.###.. .##.†....##.##.#.#.#...#.##..# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 bats 2 endoplasms A goblin (D:2) 3 hobgoblins (D:1) 5 jackals 5 kobolds 2 quokkas 3 ball pythons 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dogverified the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 270 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/5 299 | D:1 | Learned a level 2 spell: Searing Ray 1292 | D:2 | Found an ornate altar of the Wu Jian Council. 1301 | D:2 | Reached XP level 3. HP: 25/26 MP: 3/6 1381 | D:2 | Noticed Sigmund 1416 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_ring, minmay_misc_feat_square, hex_tiny D:2: layout_basic, dreamdust_ecumenical_altar_sealed_demon, basic_altar, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 26 Tailslap || 1 Cast: Magic Dart || 43 Searing Ray || 5 Use: Potion || 3 Scroll || 1 Armour: Skin || 71 Dodge: Dodged || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1415 | 1415 | 0 | 42 | 859 | 2 | 707.5 | Dungeon | 1415 | 1415 | 0 | 42 | 859 | 2 | 707.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 982 daAuts D:2: 433 daAuts