Dungeon Crawl Stone Soup version 0.32-a0-995-gb4a59205af (webtiles) character file. Game seed: 2258338798686447082 46 dogverified the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Apr 22, 2024. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (1418 turns). dogverified the Conjurer (Deep Elf Conjurer) Turns: 1418, Time: 00:01:52 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 46% Magic: 0/10 EV: 11 Int: 24 God: Gold: 19 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) i - the +2 robe of Hiblakao {rPois Regen+ Int-5 Archmagi} (You found it on level 2 of the Dungeon) Int-5: It affects your intelligence (-5). rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. Jewellery h - a ring of flight Scrolls f - a scroll of noise {unknown} g - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} d - a potion of ambrosia {unknown} e - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Cheibriados Message History Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 halberd. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A kobold comes into view. It is wielding a +0 short sword. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - gnoll The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... .. ...#..#..## .. ..#....## ..##.#..†.# #...#....# ######........# ##........#....# ####..#.##...#....# #....#..#.........# .r)K.g.@......##### .###......._(.# #..........# ####.......# #...##..## ...#.....# ....##.#### .##.. #.# ##. ... You could see a gnoll, a kobold and a rat. Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:2) A bat (D:2) 4 endoplasms A giant cockroach (D:2) 3 goblins 5 hobgoblins A quokka (D:1) 3 ball pythons 3 frilled lizards 3 kobolds (D:1) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dogverified the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 250 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1114 | D:1 | Learned a level 2 spell: Searing Ray 1277 | D:2 | Reached skill level 5 in Conjurations 1277 | D:2 | Reached XP level 3. HP: 16/19 MP: 5/10 1354 | D:2 | Found a snail-covered altar of Cheibriados. 1376 | D:2 | Identified the +2 robe of Hiblakao {rPois Regen+ Int-5 | Archmagi} 1418 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_ring D:2: layout_rooms, basic_altar, hangedman_decor_peaks_small, chequers_serial_rivers_micro_b Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 57 Searing Ray || 1 Use: Scroll || 3 Armour: Robe || 10 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1418 | 1305 | 113 | 154 | 902 | 2 | 709.0 | Dungeon | 1418 | 1305 | 113 | 154 | 902 | 2 | 709.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1114 daAuts D:2: 303 daAuts