Dungeon Crawl Stone Soup version 0.32-a0-1446-geb6dff901a (webtiles) character file. Game seed: 10567357056130431187 10 dogverified the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on June 15, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (213 turns). dogverified the Conjurer(Deep Elf Conjurer) Turns: 213, Time: 00:00:42 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 10% Magic: 5/8 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . c - +2 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +2 dagger of electrocution (weapon) Missiles d - a throwing net Armour a - a +0 robe (worn) Scrolls e - a scroll of poison {unknown} Potions b - a potion of magic f - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 19% 2 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Ignite Poison Fire/Alch 3% N/A 75% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ! Message History You can access your shopping list by pressing '$'. You open the door. Found a stone staircase leading down. No target in view! There is an open door here. A gnoll comes into view. It is wielding a +0 club. Found 2 sapphire potions. The gnoll shouts! A gnoll is nearby! A quokka comes into view. There are monsters nearby! A goblin comes into view. It is wielding a +0 club. The goblin shouts! The gnoll hits you with a +0 club! Ouch! That really hurt! A bat comes into view. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. An endoplasm comes into view. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (74% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) The endoplasm quivers. The gnoll barely misses you. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 club. You die... ##### .#.. #############.#.# ..............#@# #...>........##g#+#.# ..............r....# ...#....###...#J..!# #....# ###+#....# ......#'## ....# ########.# ...... .........# ....... #######..# ....... You could see a gnoll, an endoplasm and a quokka. Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 quokkas (D:1) 3 goblins (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dogverified the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 98 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/8 101 | D:1 | Learned a level 2 spell: Searing Ray 181 | D:1 | Found Haosm's Distillery. 213 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, serial_shops, shop Action || total ---------------------------++------- Melee: Dagger || 7 Unarmed || 5 Cast: Magic Dart || 8 Searing Ray || 1 Stab: Sleeping || 1 Armour: Robe || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 212 | 212 | 0 | 0 | 160 | 1 | 212.0 | Dungeon | 212 | 212 | 0 | 0 | 160 | 1 | 212.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 212 daAuts