Dungeon Crawl Stone Soup version 0.27-a0-531-gb72ec1a1b6 (webtiles) character file. Game seed: 3365261392927776504 11 dolemite99 the Caller (level 2, 0/20 HPs) Began as a Gnoll Summoner on Mar 6, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (1097 turns). dolemite99 the Caller (Gnoll Summoner) Turns: 1097, Time: 00:00:59 Health: 0/20 AC: 2 Str: 7 XL: 2 Next: 25% Magic: 1/7 EV: 13 Int: 14 God: Gold: 32 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . SeeInvis . b - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons b - a +0 mace (weapon) h - a +0 hunting sling Missiles e - 6 silver boomerangs i - 18 bolts Armour a - a +0 robe (worn) Scrolls f - 5 scrolls of identify {unknown} g - a scroll of teleportation {unknown} Potions c - a potion of lignification {unknown} d - 3 potions of curing {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 7.0 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Call Imp Summ 23% N/A 1% 2 b - Summon Small Mammal Summ 92% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 23% N/A 3% 3 Summon Guardian Golem Hex/Summ 13% N/A 12% 3 Summon Ice Beast Ice/Summ 13% N/A 36% 4 Summon Lightning Spire Summ/Air 13% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Your crimson imp barely misses the hobgoblin. The bat barely misses you. Your crimson imp blinks! The jackal misses you. The bat barely misses you. Your crimson imp closely misses the jackal. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The bat barely misses you. Your crimson imp barely misses the hobgoblin. The bat misses your crimson imp. The jackal barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! The bat hits you. * * * LOW HITPOINT WARNING * * * Something barely misses your crimson imp. Your crimson imp hits the bat. The bat dies! Your crimson imp blinks! The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The jackal bites you but does no damage. The jackal closely misses you. Your crimson imp disappears in a puff of smoke! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your crimson imp closely misses the jackal. Your crimson imp barely misses the hobgoblin. The jackal closely misses you. Your crimson imp hits the jackal. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal bites you. You die... #.................# #...... #.................# ##..... #...>.............# ##.... #####......⌠..#..## ##### #...........##.### #....∩.<>...##...# #.#.........####.# #.#......⌠...# #.# #.##.....@...# #.# #.###...h..#.# #.# ###.######g5##.# #.# #....# ##5##.# #.# ### ##...######....# #.#######.. #.......####..###.....r...# #.......# ##.....#.####### #.......####.§#..##.#### # ##.....5.....g.........#### You could see a jackal (ally target), a hobgoblin and 2 friendly crimson imps. Vanquished Creatures (collateral kills) 3 dart slugs (D:1) A hobgoblin (D:1) 4 jackals (D:1) 3 bats (D:1) A goblin (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dolemite99 the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 406 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 656 | D:1 | Learned a level 2 spell: Call Imp 1097 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 1 Mace || 1 Cast: Summon Small Mamm || 13 Call Imp || 11 Armor: Robe || 25 Dodge: Dodged || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1096 | 1096 | 0 | 706 | 171 | 1 | 1096.0 | Dungeon | 1096 | 1096 | 0 | 706 | 171 | 1 | 1096.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1096 daAuts