Dungeon Crawl Stone Soup version 0.27-a0-1525-g1038ab4fd7 (webtiles) character file. Game seed: 5476489057508165848 23 dolemite99 the Conjurer (level 3, -2/25 HPs) Began as a Gnoll Conjurer on July 10, 2021. Slain by a water moccasin zombie (4 damage) ... on level 5 of the Dungeon. The game lasted 00:02:18 (843 turns). dolemite99 the Conjurer (Gnoll Conjurer) Turns: 843, Time: 00:02:19 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 0% Magic: 0/9 EV: 13 Int: 18 God: Gold: 53 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . SeeInvis . j - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons j - a +0 spear (weapon) Missiles d - 31 stones g - 15 bolts Armour a - a +0 robe (worn) h - a +0 ring mail i - a +0 cloak Magical Staves b - a staff of conjuration Scrolls e - a scroll of magic mapping {unknown} f - a scroll of silence {unknown} Potions c - a potion of attraction {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 9% 3 Fulminant Prism Conj/Hex 8% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The water moccasin zombie bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The searing ray misses the water moccasin zombie. You finish channeling your searing ray. The water moccasin zombie bites you. The water moccasin zombie barely misses you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The water moccasin zombie closely misses you. You hit the water moccasin zombie. You bite the water moccasin zombie, but do no damage. The water moccasin zombie is moderately damaged. The water moccasin zombie misses you. You hit the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie bites you. The adder zombie closely misses you. The water moccasin zombie bites you. The adder zombie bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (heavily damaged, 79% to hit) The searing ray hits the water moccasin zombie. The water moccasin zombie is heavily damaged. (Press . to maintain the ray.) The water moccasin zombie bites you. The adder zombie completely misses you. Without enough magic to sustain it, your searing ray dissipates. The water moccasin zombie barely misses you. The adder zombie bites you. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The adder zombie barely misses you. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The adder zombie barely misses you. The water moccasin zombie bites you. You die... ## ### ##.. # ##..##..##.## ##........#.. #..........# #..........# #.....Z..# #....Z@..# #..........# #..........# ##........## ##..##..## .... ...# .... ..## .... ..# You could see an adder zombie and a water moccasin zombie. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A bat (D:1) An endoplasm (D:2) A giant cockroach (D:1) 5 hobgoblins 4 jackals (D:1) A frilled lizard (D:1) A goblin (D:3) 17 creatures vanquished. Vanquished Creatures (others) 4 plants (D:2) 4 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dolemite99 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 134 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 355 | D:1 | Learned a level 2 spell: Searing Ray 407 | D:1 | Found Loatepn's Book Shop. 813 | D:2 | You fall into a shaft and drop 1 floor! 827 | D:3 | Reached XP level 3. HP: 25/25 MP: 6/9 827 | D:3 | You fall into a shaft and drop 3 floors! 830 | D:5 | Entered Level 5 of the Dungeon 843 | D:5 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, serial_shops, nicolae_lakefront_shop D:2: layout_loops_corners, dreamdust_ecumenical_altar_hidden_monk_grotto, uniq_crazy_yiuf_cottage D:3: layout_basic, nicolae_overflow_crystal_walls, marbit_many_paths, serial_undead, serial_undead_c, serial_undead_b, serial_undead_c, serial_undead_f, serial_undead_f, serial_undead_a, uniq_natasha, uniq_jessica, uniq_sigmund D:5: layout_layer_cave, vehumet_crystals, nzn_wu_jian_council_hall, minmay_temple_entry_oklob, chequers_serial_rivers_micro_a, st_stairs_5 D:6: layout_loops_corners, nicolae_sif_muna_little_library, hangedman_ru_absence Action || total -------------------------++------- Melee: Spear || 2 Bite || 1 Cast: Magic Dart || 30 Searing Ray || 2 Armor: Robe || 1 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 841 | 815 | 26 | 18 | 656 | 5 | 168.2 | Dungeon | 841 | 815 | 26 | 18 | 656 | 5 | 168.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 778 daAuts D:2: 33 daAuts D:3: 13 daAuts D:5: 13 daAuts D:6: 2 daAuts