Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 2741019720885867509 79 dolemite99 the Vandal (level 4, 0/32 HPs) Began as a Djinni Arcane Marksman on Aug 12, 2021. Slain by a gnoll (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:38 (2661 turns). dolemite99 the Vandal (Djinni Arcane Marksman) Turns: 2661, Time: 00:03:39 Health: 0/32 AC: 3 Str: 10 XL: 4 Next: 62% Gold: 61 EV: 12 Int: 14 God: SH: 0 Dex: 14 rFire + + . SeeInvis . b - +0 hunting sling rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . g - +0 pair of gloves Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 vampiric demon whip b - a +0 hunting sling (weapon) i - a +0 hunting sling Missiles c - 11 sling bullets (quivered ammo) e - 23 stones k - 15 bolts m - 26 arrows Armour d - a +0 robe (worn) g - a +0 pair of gloves (worn) Scrolls j - a scroll of holy word {unknown} Potions f - a potion of might {unknown} h - a potion of magic {unknown} l - 2 potions of curing {unknown} Skills: - Level 1.0 Fighting * Level 1.7 Maces & Flails - Level 3.0 Slings - Level 2.1 Dodging - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 8% N/A 9% 1 b - Slow Hex 8% N/A 13% 2 c - Inner Flame Hex/Fire 8% N/A 26% 3 d - Portal Projectile Hex/Tloc 16% N/A 26% 3 e - Cause Fear Hex 4% N/A 63% 4 f - Sandblast Erth 16% 2d6 9% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:1 exclusion: downstairs D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You feel the dreadful sensation subside. b - a +0 hunting sling (weapon) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll barely misses you. The gnoll hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is a stone staircase leading up here. You reach down and open the door. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * There is an open door here. You reach down and open the door. The gnoll barely misses you. There is an open door here. The gnoll hits you with a +0 flail! You die... ############# #...........# ######.#########.# .#...#.# #.# .#.#.#.# #.# .#.#.#'##### #@# .#.#.......# #g# .#.#.......# #g# .#.#.†.....#####.# ..<..(...>('.g.#.# .####......###.#.# ....'......+.....# #####..(...###.####### #......# #.# #...# You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) An adder (D:2) 2 dart slugs 4 endoplasms 5 giant cockroaches 8 hobgoblins 4 jackals (D:1) 4 kobolds 4 quokkas (D:1) 7 ball pythons 3 bats 2 frilled lizards (D:1) 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dolemite99 the Djinni Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 194 | D:1 | Reached skill level 2 in Slings 212 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 445 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 445 | D:1 | Learned a level 1 spell: Sandblast 711 | D:1 | Reached skill level 3 in Slings 1466 | D:2 | Reached skill level 1 in Maces & Flails 1466 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1623 | D:2 | Noticed Sigmund 2661 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_rooms, interstate_on_off, minmay_misc_feat_square, minmay_surrounded D:2: layout_basic, chequers_serial_rivers_marsh, uniq_sigmund D:3: layout_basic, gammafunk_temple_overflow_statue, ebering_ecumenical_altar_box Skill XL: | 1 2 3 | ---------------+----------+----- Slings | 2 3 | 3.0 Maces & Flails | 1 | 1.7 Fighting | | 1.0 Dodging | | 2.1 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Demon whip | 3 | 14 || 17 Fire: Hunting sling | 118 | 27 || 145 Throw: Stone | 1 | 1 || 2 Stab: Sleeping | | 1 || 1 Armor: Robe | 22 | 5 || 27 Dodge: Dodged | 42 | 36 || 78