Dungeon Sprint DCSS version 0.28-a0-429-g1448048969 (webtiles) character file. Game seed: 2626951616508561718 7 dolemite99 the Firebug (level 2, -13/23 HPs) Began as a Gnoll Fire Elementalist on Sept 11, 2021. Was an Initiate of Makhleb. Mangled by a merfolk (16 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:10 (94 turns). dolemite99 the Firebug (Gnoll Fire Elementalist) Turns: 94, Time: 00:02:11 Health: -13/23 AC: 2 Str: 13 XL: 2 Next: 0% Magic: 6/8 EV: 13 Int: 20 God: Makhleb [......] Gold: 0 SH: 0 Dex: 12 Spells: 11/12 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.07/turn x - +6 ring of intelligence MPRegen 0.11/turn z - +6 ring of strength @: no status effects A: fangs 1, strong nose, distributed training a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons D - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). E - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. F - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. G - a +5 fustibalus H - a +5 hand crossbow I - a +5 hunting sling L - a +5 broad axe O - a +5 lajatang P - a +5 demon blade Q - a +5 quick blade R - a +5 rapier S - a +5 demon whip T - a +5 demon trident Missiles J - 1000 bolts K - 1000 sling bullets Armour a - a +0 robe (worn) C - +5 fire dragon scales M - a +3 buckler N - a +3 kite shield U - a +3 tower shield Jewellery u - a ring of flight v - a +6 ring of dexterity w - a +6 ring of dexterity x - a +6 ring of intelligence (left hand) y - a +6 ring of intelligence z - a +6 ring of strength (right hand) A - a +6 ring of strength Wands r - a wand of mindburst (7) s - a wand of iceblast (6) t - a wand of acid (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - a scroll of holy word p - 5 scrolls of identify {@r1} q - 2 scrolls of fear Potions b - 10 potions of curing c - 8 potions of heal wounds d - 6 potions of haste e - 7 potions of magic f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Miscellaneous B - a lightning rod (4/4) Skills: + Level 2.3 Fighting + Level 2.3 Short Blades + Level 2.3 Long Blades + Level 2.3 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 2.3 Slings + Level 2.3 Bows + Level 2.3 Crossbows + Level 2.3 Throwing + Level 2.3 Armour + Level 5.2 Dodging + Level 4.8 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 5.5 Spellcasting + Level 2.9 Conjurations + Level 1.9 Hexes + Level 1.9 Summonings + Level 1.9 Necromancy + Level 1.9 Translocations + Level 1.9 Transmutations + Level 5.8 Fire Magic + Level 1.9 Ice Magic + Level 1.9 Air Magic + Level 1.9 Earth Magic + Level 1.9 Poison Magic + Level 2.6 Invocations + Level 2.3 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 92% 2x1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 56% 2d7 1% 2 Conjure Flame Conj/Fire 23% 6-21 5% 3 Inner Flame Hex/Fire 21% N/A 7% 3 Flame Wave Conj/Fire 23% 3d6 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Your Armour skill gained 2 levels and is now at level 2! Your Dodging skill increases to level 5! Your Shields skill gained 2 levels and is now at level 2! Your Unarmed Combat skill gained 2 levels and is now at level 2! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 2! Your Hexes skill increases to level 1! Your Summonings skill increases to level 1! Your Necromancy skill increases to level 1! Your Translocations skill increases to level 1! Your Transmutations skill increases to level 1! Your Ice Magic skill increases to level 1! Your Air Magic skill increases to level 1! Your Earth Magic skill increases to level 1! Your Poison Magic skill increases to level 1! Your Invocations skill gained 2 levels and is now at level 2! Your Evocations skill gained 2 levels and is now at level 2! You have reached level 2! The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. The merfolk barely misses you. The merfolk hits you from afar with a +0 trident. You feel much better. The merfolk closely misses you. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident The mass of ice explodes! The iceblast engulfs the merfolk! The merfolk is lightly wounded. The iceblast engulfs the merfolk! The merfolk is moderately wounded. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ∆∆∆ ▓.....▓ ▓.).:.▓ ▓.mm..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆ ∆ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dolemite99 the Gnoll Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 83 | D | Became a worshipper of Makhleb the Destroyer 90 | D | Entered arena 2. 90 | D | Noticed a merfolk 90 | D | Noticed a merfolk 90 | D | Found a transporter. 91 | D | Reached skill level 5 in Dodging 91 | D | Reached skill level 5 in Spellcasting 91 | D | Reached skill level 1 in Hexes 91 | D | Reached skill level 1 in Summonings 91 | D | Reached skill level 1 in Necromancy 91 | D | Reached skill level 1 in Translocations 91 | D | Reached skill level 1 in Transmutations 91 | D | Reached skill level 1 in Ice Magic 91 | D | Reached skill level 1 in Air Magic 91 | D | Reached skill level 1 in Earth Magic 91 | D | Reached skill level 1 in Poison Magic 91 | D | Reached XP level 2. HP: 23/23 MP: 6/8 94 | D | Mangled by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.3 Short Blades | 2 | 2.3 Long Blades | 2 | 2.3 Axes | 2 | 2.3 Maces & Flails | 2 | 2.3 Polearms | 2 | 2.3 Staves | 2 | 2.3 Slings | 2 | 2.3 Bows | 2 | 2.3 Crossbows | 2 | 2.3 Throwing | 2 | 2.3 Armour | 2 | 2.3 Dodging | 5 | 5.2 Shields | 2 | 2.3 Unarmed Combat | 2 | 2.3 Spellcasting | 5 | 5.5 Conjurations | 2 | 2.9 Hexes | 1 | 1.9 Summonings | 1 | 1.9 Necromancy | 1 | 1.9 Translocations | 1 | 1.9 Transmutations | 1 | 1.9 Ice Magic | 1 | 1.9 Air Magic | 1 | 1.9 Earth Magic | 1 | 1.9 Poison Magic | 1 | 1.9 Invocations | 2 | 2.6 Evocations | 2 | 2.3 Stealth | | 4.8 Fire Magic | | 5.8 Action || total -------------------------++------- Evoke: Wand || 1 Use: Potion || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 93 | 0 | 0 | 0 | 1 | 93.0 | Dungeon | 93 | 93 | 0 | 0 | 0 | 1 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 93 daAuts