Dungeon Sprint DCSS version 0.28-a0-476-g0f06bd746f (webtiles) character file. Game seed: 17595245063223050847 0 dolemite99 the Digger (level 1, -9/15 HPs) Began as a Deep Dwarf Earth Elementalist on Sept 17, 2021. Was an Initiate of Makhleb. Killed from afar by an air elemental (14 damage) ... with a stunning burst ... while paralysed by an air elemental ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:53 (76 turns). dolemite99 the Digger (Deep Dwarf Earth Elementalist) Turns: 76, Time: 00:01:53 Health: -9/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 2 Int: 15 God: Makhleb [......] Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: paralysed A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons C - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). E - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. F - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. G - a +5 broad axe H - a +5 fustibalus I - a +5 hand crossbow P - a +5 hunting sling Q - a +5 dagger R - a +5 quick blade S - a +5 rapier Missiles i - 30 stones J - 1000 bolts K - 1000 sling bullets Armour b - a +0 robe (worn) D - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. L - a +3 buckler M - a +3 kite shield N - +5 shadow dragon scales O - +5 storm dragon scales Jewellery v - a ring of flight w - a +6 ring of dexterity x - a +6 ring of dexterity y - a +6 ring of intelligence z - a +6 ring of intelligence A - a +6 ring of strength B - a +6 ring of strength Wands s - a wand of mindburst (7) t - a wand of iceblast (7) u - a wand of acid (6) Scrolls h - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - a scroll of holy word q - 5 scrolls of identify {@r1} r - 2 scrolls of fear Potions a - 2 potions of brilliance c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of might Miscellaneous T - a lightning rod (4/4) Skills: - Level 2.1 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting - Level 0.8 Transmutations + Level 4.0 Earth Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 6% N/A 13% 2 Stone Arrow Conj/Erth 14% 3d7 30% 3 Petrify Tmut/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Okay, then. You see here a +3 tower shield. Things that are here: a +5 executioner's axe; a +5 battleaxe Items here: ( ))))). P - a +5 hunting sling You see here a +5 lajatang. Items here: )))). Things that are here: a +5 quick blade; a +5 rapier; a +5 dagger Q - a +5 dagger; R - a +5 quick blade; S - a +5 rapier There is a burning altar of Makhleb here. You kneel at the altar of Makhleb. Makhleb welcomes you! You see here a lightning rod (4/4). T - a lightning rod (4/4) There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. An earth elemental and an air elemental come into view. The air elemental hits you! Ouch! That really hurt! Found two items. Found a transporter. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - earth elemental Aim: an earth elemental (94% to hit) The bolt of acid hits the air elemental! The acid corrodes the air elemental! The air elemental is moderately damaged. The bolt of acid hits the earth elemental but does no damage. The air elemental fires a burst of electricity at you. The stunning burst misses you. The air elemental hits you! * * * LOW HITPOINT WARNING * * * You feel much better. The air elemental hits you. The air elemental fires a burst of electricity at you. The stunning burst hits you. You suddenly lose the ability to move! The air elemental fires a burst of electricity at you. The stunning burst hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ 8,▓.8©8.▓ ,▓.....▓ , ,▓.:.[.▓ , ▓.....▓ , , ▓..EE.▓ , ▓..@..▓ , ▓▓▓▓▓▓▓ * * , * , , , * , , , ,,, * * You could see an earth elemental and an air elemental (corroded). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dolemite99 the Deep Dwarf Earth Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 59 | D | Became a worshipper of Makhleb the Destroyer 74 | D | Entered arena 2. 74 | D | Noticed an air elemental 74 | D | Noticed an earth elemental 74 | D | Found a transporter. 76 | D | Paralysed by an air elemental for 1 turns 76 | D | Killed from afar by an air elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Abil: Heal Wounds || 1 Evoke: Wand || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 0 | 0 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 0 | 0 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 76 daAuts