Dungeon Crawl Stone Soup version 0.30-a0-802-gb92711bcdf (webtiles) character file. Game seed: 14809714898652389480 76 dolemite99 the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Feb 24, 2023. Slain by a goblin ... wielding a +0 dagger ... led by Robin (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:53 (1604 turns). dolemite99 the Magician (Djinni Conjurer) Turns: 1604, Time: 00:01:54 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 57% Gold: 125 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . SeeInvis . h - +0 mace rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons h - a +0 mace (weapon) Missiles f - 6 curare-tipped darts Armour a - a +0 robe (worn) Jewellery g - a +4 ring of protection i - an amulet of regeneration Scrolls b - a scroll of noise {unknown} c - 3 scrolls of poison {unknown} d - 2 scrolls of identify {unknown} k - a scroll of magic mapping {unknown} l - a scroll of enchant armour {unknown} m - a scroll of fog {unknown} Potions j - a potion of heal wounds Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 48% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 17% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 17% 4 f - Kiss of Death Conj/Necr 96% 2d12 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of heal wounds. You feel much better. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You feel much better. The goblin hits you but does no damage. Terence hits you with a +0 flail! You feel much better. The goblin misses you. Terence barely misses you. Your health is already full. Unknown command. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The goblin is dazzled. Terence is dazzled. The goblin closely misses you. Terence closely misses you. Casting: Dazzling Flash (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The goblin hits you with a +0 dagger. Terence hits you with a +0 flail! The searing ray hits Terence. Terence is lightly wounded. The goblin unwields a +0 dagger. The goblin wields a +3 sling. The goblin shoots a sling bullet. The sling bullet hits you. The searing ray hits Terence! Terence is heavily wounded. Terence is no longer blind. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The goblin unwields a +3 sling. The goblin wields a +0 dagger. The goblin hits you with a +0 dagger. You die... .. #. ###. ... #.########## #......).†.# #.########.# #. #@# #g #@# #g #g# #g ######.# #g #...##.# #g #.#....# #>..#### ##.## #<# #.# You could see Terence and a goblin (strong, blind). Vanquished Creatures Robin (D:3) A gnoll (D:1) 2 adders (D:2) A worm (D:2) 2 dart slugs 3 endoplasms A giant cockroach (D:2) 4 goblins 3 hobgoblins A quokka (D:2) 3 ball pythons (D:1) 4 bats 3 frilled lizards A kobold (D:1) 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dolemite99 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | dolemite99 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 19 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 517 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 517 | D:1 | Learned a level 1 spell: Kiss of Death 984 | D:2 | Reached skill level 4 in Spellcasting 1275 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1566 | D:3 | Noticed Robin 1593 | D:3 | Noticed Terence 1595 | D:3 | Killed Robin 1604 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, minmay_lizard_pond D:2: layout_loops_cross D:3: layout_loops_ring, nicolae_overflow_crystal_walls, ebering_ecumenical_altar_mist, chequers_jeans, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 2 | 5 || 7 Cast: Magic Dart | 50 | 4 || 54 Searing Ray | 1 | 4 || 5 Dazzling Flash | | 1 || 1 Use: Scroll | 1 | || 1 Potion | | 6 || 6 Armour: Robe | 3 | 5 || 8 Dodge: Dodged | 3 | 25 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1605 | 1542 | 63 | 254 | 1102 | 3 | 535.0 | Dungeon | 1605 | 1542 | 63 | 254 | 1102 | 3 | 535.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 864 daAuts D:2: 661 daAuts D:3: 80 daAuts