Dungeon Crawl Stone Soup version 0.33-a0-603-gebbabaea00 (webtiles) character file. Game seed: 18045271431695419094 140 dolphinbomb the Slasher (level 5, -1/61 HPs) Began as a Merfolk Gladiator on Dec 26, 2024. Slain by an orc priest ... wielding a +0 falchion (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:40 (1901 turns). dolphinbomb the Slasher (Merfolk Gladiator) Turns: 1901, Time: 00:02:41 Health: -1/61 AC: 26 Str: 14 XL: 5 Next: 22% Magic: 5/5 EV: 2 Int: 8 God: Gold: 47 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - melded +0 leather armour rPois + c - melded +0 helmet rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... m - amulet of magic regeneration Stlth ++ n - +4 ring of protection HPRegen 0.30/turn (no ring) MPRegen 0.49/turn %: no passive effects @: tree-form, invisible A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - 7 javelins Armour b - a +0 leather armour (melded) c - a +0 helmet (melded) Jewellery m - an amulet of magic regeneration (around neck) n - a +4 ring of protection (left branch) Wands j - a wand of polymorph (9) Scrolls f - a scroll of identify Potions p - a potion of lignification Skills: + Level 3.3 Fighting + Level 5.7 Long Blades + Level 2.1 Throwing + Level 4.8 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) Message History The orc throws a boomerang. The boomerang hits the orc. The orc dies! The orc wizard hits you but does no damage. You strike the helpless orc wizard from behind! You slash the orc wizard! The orc wizard is heavily wounded. The orc wizard barely misses you. You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard points at you and mumbles some strange words. You resist with some effort. You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You slash the orc wizard! You kill the orc wizard! You have reached level 5! You feel clever. You hit the orc but do no damage. The orc barely misses you. You catch the helpless orc completely off-guard! You hit the orc but do no damage. The orc hits you but does no damage. You barely miss the orc. The orc hits you but does no damage. You hit the orc. The orc is heavily wounded. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc throws a boomerang. The boomerang hits the orc priest. You barely miss the orc. The orc is heavily wounded. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc throws a boomerang. The boomerang misses the orc priest. The boomerang hits the orc. The orc dies! You catch the helpless orc priest completely off-guard! You slash the orc priest! The orc priest is severely wounded. The orc priest hits you with a +0 falchion. You die... # #.# #.# ..# .. ## #.##.# #.# .## ###.#..#... ..################.o...##.#. .<.....†.......)♣oJ.......... ##..##############.##...##..# ##......# #####............# ######.###.....#.#...####. #......####..#.#..# #...##.........S#.... #......##............# #......##.#.#######.... #...##........ .... You could see an orc priest (unable to see you), an orc (unable to see you) and an endoplasm. Vanquished Creatures An iguana (D:2) 2 orc wizards (D:3) An adder (D:3) 3 dart slugs 3 orcs (D:3) 6 ball pythons 5 bats 4 endoplasms 2 giant cockroaches A goblin (D:1) 4 hobgoblins 2 jackals (D:2) A quokka (D:2) 2 frilled lizards 2 kobolds 6 rats (D:1) 45 creatures vanquished. Vanquished Creatures (others) 2 orcs (D:3) 2 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dolphinbomb the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 114 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 166 | D:1 | Reached skill level 4 in Long Blades 201 | D:1 | Found a faded altar of an unknown god. 428 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 656 | D:1 | Found Caquwe's Antique Weapon Shop. 1518 | D:2 | Reached skill level 5 in Long Blades 1518 | D:2 | Reached XP level 4. HP: 15/34 MP: 4/4 1881 | D:3 | HP: 1/35 [orc priest/divine providence (12)] 1896 | D:3 | Reached XP level 5. HP: 7/41 MP: 5/5 1901 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, ebering_ecumenical_altar_sacrificial, serial_shops, nicolae_shop_back_alley_shop D:2: layout_basic, minivault_27 D:3: layout_rooms, mainiacjoe_overflow_surrounded_room, minitemple Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.7 Fighting | 3 | 3.3 Throwing | | 2.1 Dodging | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 104 | 31 || 135 Use: Scroll | 1 | 5 || 6 Potion | | 5 || 5 Stab: Distracted | 1 | || 1 Sleeping | 1 | || 1 Invisible | | 4 || 4 Armour: Leather armour | 76 | 13 || 89 Skin | | 13 || 13 Dodge: Dodged | 81 | 18 || 99 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1923 | 1823 | 100 | 49 | 1445 | 3 | 641.0 | Dungeon | 1923 | 1823 | 100 | 49 | 1445 | 3 | 641.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1074 daAuts D:1: 763 daAuts D:3: 85 daAuts