Dungeon Crawl Stone Soup version 0.29-a0-356-g7bc237e783 (webtiles) character file. Game seed: 10306169646859107679 3 domi the Magician (level 1, 0/13 HPs) Began as a Demonspawn Hedge Wizard on Apr 26, 2022. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (334 turns). domi the Magician (Demonspawn Hedge Wizard) Turns: 334, Time: 00:01:21 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 41% Magic: 0/4 EV: 12 Int: 15 God: Gold: 10 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery g - a ring of see invisible {sInv} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of fog {unknown} Potions d - a potion of magic f - a potion of heal wounds {unknown} h - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 1.5 Conjurations - Level 1.0 Summonings - Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 21% 1 Call Imp Summ 5% N/A 21% 2 Blink Tloc 8% N/A 22% 2 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You climb downwards. There is a stone staircase leading up here. Aim: a jackal (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal completely misses you. The jackal misses you. You now have 0/4 mp. You barely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You miss the jackal. The jackal closely misses you. You completely miss the jackal. The jackal completely misses you. The jackal bites you but does no damage. Aim: a jackal (moderately wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The jackal bites you. You take 2 damage, and have 11/13 hp. You now have 0/4 mp. You hit the jackal. The jackal misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 10/13 hp. You hit the jackal but do no damage. The jackal bites you. You take 2 damage, and have 8/13 hp. You closely miss the jackal. The jackal bites you but does no damage. The jackal completely misses you. You barely miss the jackal. The jackal misses you. You hit the jackal. You kill the jackal! Your magical contamination has completely faded away. You start resting. A quokka comes into view. You regained 2 hp, and now have 11/13 hp. MP restored: 4 Aim: a quokka (wandering, hasn't noticed you, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 3/4 mp. Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. You now have 2/4 mp. Aim: a quokka (100% to hit) The magic dart hits the quokka. You now have 1/4 mp. Aim: a quokka (lightly wounded, 100% to hit) The magic dart hits the quokka but does no damage. You now have 0/4 mp. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit the quokka. The quokka barely misses you. The quokka bites you. You take 2 damage, and have 9/13 hp. You hit the quokka. You kill the quokka! Your magical contamination has completely faded away. You start resting. Health restored: 13; MP restored: 4 There is a stone staircase leading up, spattered with blood here. You climb upwards. The jackal barely misses you. The rat bites you but does no damage. The jackal bites you. The rat bites you but does no damage. There is a stone staircase leading down here. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! You can't go up here! Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you. The rat barely misses you. The jackal bites you. You take 4 damage, and have 6/13 hp. MASSIVE DAMAGE!! You now have 3/4 mp. Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you. The rat bites you but does no damage. You take 1 damage, and have 5/13 hp. You now have 2/4 mp. Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal barely misses you. The rat completely misses you. The jackal misses you. You now have 1/4 mp. Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat closely misses you. You take 2 damage, and have 3/13 hp. You now have 0/4 mp. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. The jackal barely misses you. The rat barely misses you. You climb downwards. There is a stone staircase leading up, spattered with blood here. You barely miss the jackal. The jackal barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ################ #....r@h........ #.############## You could see a jackal and a rat. Vanquished Creatures A jackal (D:2) A quokka (D:2) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 331 | D:1 | HP: 3/13 [jackal (2)] 334 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms, shapermc_ecumenical_altar_venn, hangedman_decor_opposing, hangedman_decor_diamond_cutter D:2: layout_loops_ring, basic_altar, st_stairs_5 Action || total -------------------------++------- Melee: Dagger || 14 Cast: Magic Dart || 14 Armor: Robe || 7 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 336 | 336 | 0 | 142 | 130 | 2 | 168.0 | Dungeon | 336 | 336 | 0 | 142 | 130 | 2 | 168.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 169 daAuts D:1: 167 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.5 +-------+-------+-------+-------+-------+----------------------