Dungeon Crawl Stone Soup version 0.29-a0-359-g541a27f54d (webtiles) character file. Game seed: 8947657169359351912 917 domi the Conjurer (level 7, 0/69 HPs) Began as a Demonspawn Hedge Wizard on Apr 27, 2022. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:08:31 (6823 turns). domi the Conjurer (Demonspawn Hedge Wizard) Turns: 6823, Time: 00:08:32 Health: 0/69 AC: 23 Str: 10 XL: 7 Next: 83% Magic: 1/11 EV: 2 Int: 24 God: Gold: 275 SH: 0 Dex: 12 Spells: 4/12 levels left rFire . . . SeeInvis . q - +2 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.21/turn h - +6 ring of intelligence MPRegen 0.12/turn (no ring) @: lethally poisoned (0 -> -8), tree-form, hasted, very quick A: stationary, stasis, torment immunity, boosted hp, (icy blue scales 3), demonic guardian 2 a: no special abilities You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 275 gold pieces. Inventory: Hand Weapons a - a +0 dagger q - a +2 war axe (weapon) (You took it off a wight on level 4 of the Dungeon) Armour b - a +0 robe (melded) c - a +0 hat (melded) Jewellery h - a +6 ring of intelligence (left branch) (You found it on level 2 of the Dungeon) r - an amulet of faith {Faith, !P!P} (You found it on level 4 of the Dungeon) Wands p - a wand of iceblast (9) (You found it on level 4 of the Dungeon) Scrolls d - 3 scrolls of noise {unknown} e - 8 scrolls of identify {unknown} g - 3 scrolls of teleportation {unknown} i - a scroll of fear {unknown} j - a scroll of immolation {unknown} m - a scroll of vulnerability {unknown} n - a scroll of magic mapping {unknown} t - a scroll of blinking {unknown} Potions f - 3 potions of lignification {!q!q} k - a potion of haste {@q3} l - a potion of invisibility {unknown} o - a potion of attraction {unknown} s - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting - Level 5.0 Conjurations - Level 5.0 Summonings - Level 0.8 Translocations + Level 3.2 Air Magic + Level 3.6 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc 14% N/A 12% 2 c - Mephitic Cloud Conj/Pois/Air 22% N/A 6% 3 x - Call Imp Summ 27% N/A 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d4 11% 1 Slow Hex 12% N/A 11% 1 Conjure Flame Conj/Fire 15% 6-21 12% 3 Dazzling Flash Conj/Hex 30% N/A 12% 3 Scorch Fire 6% 2d5 16% 2 Frozen Ramparts Ice 6% 1d2 32% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Flame Wave Conj/Fire 15% 2d6 36% 4 Hailstorm Conj/Ice 15% 3d5 36% 4 Summon Cactus Giant Summ 13% N/A 91% 6 Starburst Conj/Fire 7% 6d4 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Okawaru Zin The Shining One Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You are completely covered in icy blue scales. (AC +4, rC+))) A demonic guardian rushes to your aid. Message History Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll shouts! You now have 8/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Things that are here: a +0 flail; a gnoll corpse Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. You now have 7/11 mp. Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll. You now have 6/11 mp. Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! You now have 5/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A scorpion comes into view. You regained 3 mp, and now have 8/11 mp. A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! Aim: a scorpion (wandering, hasn't noticed you, 100% to hit) The magic dart hits the scorpion. You now have 7/11 mp. Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. You now have 6/11 mp. Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion but does no damage. You now have 5/11 mp. Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion stings you. You are poisoned. The scorpion poisons you! You take 1 damage, and have 45/46 hp. You now have 4/11 mp. Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion but does no damage. You feel very sick. The scorpion misses you. You take 3 damage, and have 42/46 hp. Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion but does no damage. You feel very sick. The scorpion closely misses you. You take 3 damage, and have 39/46 hp. You now have 3/11 mp. Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. You feel sick. The scorpion stings you. The scorpion misses you. You take 7 damage, and have 32/46 hp. You now have 2/11 mp. Unknown command. You feel sick. You take 1 damage, and have 31/46 hp. A beastly little devil appears in a puff of flame. You feel sick. The scorpion stings you. You take 3 damage, and have 28/46 hp. You now have 0/11 mp. You closely miss the scorpion. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion stings you but does no damage. You take 7 damage, and have 21/46 hp. The scorpion attacks as you move away! The scorpion stings you. You are lethally poisoned! The scorpion poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. Your crimson imp hits the scorpion. You take 9 damage, and have 12/46 hp. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! Your crimson imp hits the scorpion. You take 5 damage, and have 7/46 hp. * * * LOW HITPOINT WARNING * * * You feel very sick. There is an open door here. You take 3 damage, and have 4/46 hp. * * * LOW HITPOINT WARNING * * * You feel sick. Your rust devil hits the scorpion. Your rust devil corrodes the scorpion! You take 2 damage, and have 2/46 hp. * * * LOW HITPOINT WARNING * * * You feel sick. There is an open door here. You take 1 damage, and have 1/46 hp. It was a potion of lignification. You turn into a tree. Your +0 hat melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. You die... #............ #...##....... #...##....... #####...######### ## #.......# ... #.......# .... ####### #.......# ..).)#.)...###.......####### ....)'..).5's♣.............. ....#....4###.......####### . #.....# #.......# #?....# ######### #.....# #.....# ####### You could see a scorpion (corroded, ally target), a friendly rust devil (summoned) and a friendly crimson imp (summoned). Vanquished Creatures A phantom (D:4) A scorpion (D:5) A wight (D:4) 2 hounds (D:4) 4 gnolls 6 adders 8 orcs 3 ball pythons 8 endoplasms A giant cockroach (D:2) 7 goblins 11 hobgoblins 7 jackals 9 kobolds 3 quokkas 7 bats 5 frilled lizards 2 goblin skeletons (D:3) A hobgoblin zombie (D:3) 2 orc zombies (D:3) 4 rats 93 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D:5) A black bear (D:4) 4 wights (D:4) A crimson imp (D:3) 3 gnolls (D:3) A worm (D:2) 3 orcs (D:3) An endoplasm (D:3) A quokka (D:4) 2 hobgoblin zombies (D:3) A kobold zombie (D:3) 19 creatures vanquished. Vanquished Creatures (others) 13 plants (D:2) 13 creatures vanquished. Grand Total: 125 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 408 | D:1 | Reached skill level 2 in Conjurations 455 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 455 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/6 1321 | D:2 | Found a faded altar of an unknown god. 1491 | D:2 | Reached skill level 3 in Conjurations 1491 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1491 | D:2 | Reached XP level 3. HP: 19/24 MP: 1/7 1841 | D:2 | Learned a level 2 spell: Call Imp 1844 | D:2 | Learned a level 2 spell: Blink 1848 | D:2 | Learned a level 3 spell: Mephitic Cloud 2248 | D:2 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 2248 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 2487 | D:3 | Reached skill level 4 in Conjurations 2708 | D:3 | HP: 7/30 [gnoll/+0 whip (3)] 3253 | D:3 | Found a hazy altar of Hepliaklqana. 3299 | D:3 | Reached XP level 5. HP: 25/35 MP: 3/9 3687 | D:3 | Reached skill level 5 in Conjurations 3900 | D:3 | Reached skill level 2 in Summonings 4482 | D:4 | Noticed a black bear 4495 | D:4 | Killed a black bear 4496 | D:4 | Reached skill level 3 in Summonings 4496 | D:4 | Gained mutation: You are mostly covered in icy blue scales. | (AC +3) [demonic ancestry] 4496 | D:4 | Reached XP level 6. HP: 20/41 MP: 1/10 4784 | D:4 | Reached skill level 4 in Summonings 5223 | D:4 | Reached skill level 5 in Summonings 5416 | D:4 | Reached skill level 1 in Air Magic 5416 | D:4 | Reached skill level 1 in Poison Magic 5416 | D:4 | Gained mutation: You are completely covered in icy blue | scales. (AC +4, rC+) [demonic ancestry] 5416 | D:4 | Reached XP level 7. HP: 40/46 MP: 0/11 5694 | D:4 | Reached skill level 2 in Poison Magic 6028 | D:4 | Reached skill level 2 in Air Magic 6340 | D:4 | Found an iron altar of Okawaru. 6442 | D:5 | Entered Level 5 of the Dungeon 6487 | D:5 | Reached skill level 3 in Poison Magic 6566 | D:5 | Reached skill level 3 in Air Magic 6819 | D:5 | HP: 8/46 [poisoned by a scorpion] 6821 | D:5 | HP: 2/46 [poisoned by a scorpion] 6823 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, serial_bayou_ford_a D:2: layout_rooms, hellmonk_ecumenical_altar_crossroads, serial_forest, infiniplex_forest_end_2, infiniplex_forest_straight_5, infiniplex_forest_straight_5, infiniplex_forest_end_double, infiniplex_forest_clump_long, infiniplex_forest_lined_room_3, infiniplex_forest_clump_curved, infiniplex_forest_lined_1 D:3: layout_loops_ring, overflow_temple_1_default, nicolae_tso_besieged_by_evil, worldfamousw_hep_ancestral_shrine, st_stairs_11, grunt_ministairs_7 D:4: layout_loops_corners, kennysheep_okawaru_gauntlet, chequers_serial_rivers_micro_e D:5: layout_basic, yredelemnul_forgotten_temple_becter Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 4 5 | 5.0 Summonings | 3 5 | 5.0 Air Magic | 1 3 | 3.2 Poison Magic | 1 3 | 3.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Translocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 54 | 18 | 5 || 77 Punch | | 1 | || 1 War axe | | | 17 || 17 Cast: Magic Dart | 84 | 113 | 70 || 267 Mephitic Cloud | | 3 | || 3 Call Imp | | 5 | 3 || 8 Blink | | 1 | || 1 Use: Potion | | 2 | 2 || 4 Stab: Distracted | | | 1 || 1 Armor: Robe | 21 | 10 | 21 || 52 Dodge: Dodged | 38 | 17 | 46 || 101 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6820 | 6579 | 241 | 1786 | 4075 | 5 | 1364.0 | Dungeon | 6820 | 6579 | 241 | 1786 | 4075 | 5 | 1364.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1971 daAuts D:3: 1660 daAuts D:2: 1522 daAuts D:1: 1284 daAuts D:5: 380 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 262.2 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 262.2 +-------+-------+-------+-------+-------+----------------------