Dungeon Crawl Stone Soup version 0.29-a0-359-g541a27f54d (webtiles) character file. Game seed: 13400761460192535226 17 domi the Magician (level 2, -1/19 HPs) Began as a Demonspawn Hedge Wizard on Apr 27, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:34 (631 turns). domi the Magician (Demonspawn Hedge Wizard) Turns: 631, Time: 00:01:34 Health: -1/19 AC: 2 Str: 10 XL: 2 Next: 44% Magic: 0/6 EV: 12 Int: 15 God: Gold: 24 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 2.5 Conjurations - Level 1.0 Summonings - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 21% 1 Call Imp Summ 5% N/A 21% 2 Blink Tloc 8% N/A 22% 2 Conjure Flame Conj/Fire 6% 6-21 34% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History The magic dart hits the bat. You kill the bat! You now have 3/6 mp. Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. A jackal comes into view. x2 You now have 2/6 mp. Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal bites you. You take 1 damage, and have 18/19 hp. You now have 1/6 mp. Aim: a jackal (100% to hit) The magic dart hits the jackal. A kobold comes into view. It is wielding a +0 dagger. You now have 0/6 mp. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The jackal attacks as you move away! The jackal completely misses you. The jackal closely misses you. You miss the jackal. You kick the jackal, but do no damage. The jackal barely misses you. A jackal comes into view. The jackal bites you. The jackal moves out of view. You take 1 damage, and have 17/19 hp. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the endoplasm but do no damage. Your kick misses the endoplasm. The endoplasm hits you. A goblin comes into view. It is wielding a +0 dagger. You take 1 damage, and have 16/19 hp. You hit the endoplasm. The endoplasm freezes you. You are frozen. You take 4 damage, and have 12/19 hp. MASSIVE DAMAGE!! You hit the endoplasm. You kick the endoplasm, but do no damage. The endoplasm freezes you. You are frozen. You take 5 damage, and have 7/19 hp. MASSIVE DAMAGE!! Magic courses through your body. The endoplasm freezes you. You are frozen. You take 1 damage, and have 6/19 hp. MP restored: 6 Okay, then. Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The kobold shouts! The endoplasm closely misses you. You now have 5/6 mp. Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You now have 4/6 mp. Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm closely misses you. You now have 3/6 mp. Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/19 hp. You now have 2/6 mp. Aim: an endoplasm (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/19 hp. Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! The jackal barks! You now have 1/6 mp. Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/19 hp. You now have 0/6 mp. You aren't carrying any items that you can evoke. You aren't carrying any potions. You aren't carrying any scrolls. Unknown command. Unknown command. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 1 damage, and have 1/19 hp. The jackal closely misses you. Your magical contamination has completely faded away. The jackal closely misses you. The jackal attacks as you move away! The jackal bites you. You die... # ################################# .....g..†K.h.hhh@................ .....†########################### ...... ........## ...... #######.## ...... .......... ...:.. ########.# K..... ......... ...... #######.# #........ You could see 4 jackals and a kobold. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domi the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 241 | D:1 | Reached skill level 2 in Conjurations 245 | D:1 | HP: 3/13 [kobold/+0 dagger (2)] 247 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 247 | D:1 | Reached XP level 2. HP: 5/19 MP: 0/6 620 | D:1 | HP: 4/19 [frozen (3)] 625 | D:1 | HP: 1/19 [jackal (1)] 631 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, hellmonk_ecumenical_altar_heavens_door, hangedman_feature_mirror Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 14 Kick || 3 Cast: Magic Dart || 25 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 631 | 631 | 0 | 236 | 308 | 1 | 631.0 | Dungeon | 631 | 631 | 0 | 236 | 308 | 1 | 631.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 631 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.0 +-------+-------+-------+-------+-------+----------------------